Mesa (main): v3dv: remove unused lowering for nir_intrinsic_load_layer_id
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Tue Jul 12 12:07:14 UTC 2022
Module: Mesa
Branch: main
Commit: f286289c7fd1478529a90b910a84a467b559b283
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f286289c7fd1478529a90b910a84a467b559b283
Author: Iago Toral Quiroga <itoral at igalia.com>
Date: Tue Jul 12 11:36:56 2022 +0200
v3dv: remove unused lowering for nir_intrinsic_load_layer_id
This intrinsic is only produced when the compiler is instructed
to handle layer id as a system value, which we don't use. Also,
we have been supporting layered rendering for a while and passing
all the relevant tests which would've failed if we were hitting
this lowering.
Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17483>
---
src/broadcom/vulkan/v3dv_pipeline.c | 9 ---------
1 file changed, 9 deletions(-)
diff --git a/src/broadcom/vulkan/v3dv_pipeline.c b/src/broadcom/vulkan/v3dv_pipeline.c
index 65a4507e4db..60e45d281df 100644
--- a/src/broadcom/vulkan/v3dv_pipeline.c
+++ b/src/broadcom/vulkan/v3dv_pipeline.c
@@ -883,15 +883,6 @@ lower_intrinsic(nir_builder *b, nir_intrinsic_instr *instr,
const struct v3dv_pipeline_layout *layout)
{
switch (instr->intrinsic) {
- case nir_intrinsic_load_layer_id:
- /* FIXME: if layered rendering gets supported, this would need a real
- * lowering
- */
- nir_ssa_def_rewrite_uses(&instr->dest.ssa,
- nir_imm_int(b, 0));
- nir_instr_remove(&instr->instr);
- return true;
-
case nir_intrinsic_load_push_constant:
lower_load_push_constant(b, instr, pipeline);
return true;
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