Mesa (main): zink: scale number of shader cache-get threads
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Wed Jul 20 18:36:28 UTC 2022
Module: Mesa
Branch: main
Commit: ea92421298140b96970a4885e791ed0d15a5f091
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ea92421298140b96970a4885e791ed0d15a5f091
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Wed Jul 20 12:55:52 2022 -0400
zink: scale number of shader cache-get threads
this should improve startup times for short tests
Reviewed-by: Adam Jackson <ajax at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17659>
---
src/gallium/drivers/zink/zink_screen.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/zink/zink_screen.c b/src/gallium/drivers/zink/zink_screen.c
index 16852559483..f5a54361ca9 100644
--- a/src/gallium/drivers/zink/zink_screen.c
+++ b/src/gallium/drivers/zink/zink_screen.c
@@ -193,7 +193,7 @@ disk_cache_init(struct zink_screen *screen)
if (!util_queue_init(&screen->cache_put_thread, "zcq", 8, 1, UTIL_QUEUE_INIT_RESIZE_IF_FULL, screen) ||
!util_queue_init(&screen->cache_get_thread, "zcfq", 8, 4,
- UTIL_QUEUE_INIT_RESIZE_IF_FULL, screen)) {
+ UTIL_QUEUE_INIT_RESIZE_IF_FULL | UTIL_QUEUE_INIT_SCALE_THREADS, screen)) {
mesa_loge("zink: Failed to create disk cache queue\n");
disk_cache_destroy(screen->disk_cache);
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