Mesa (main): ci/freedreno: Add some more known flakes for a630 from our IRC logs.
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Fri Jul 22 01:34:13 UTC 2022
Module: Mesa
Branch: main
Commit: d8fb219b2f5be0490b436fafc3972c38952c0b27
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d8fb219b2f5be0490b436fafc3972c38952c0b27
Author: Emma Anholt <emma at anholt.net>
Date: Wed Jul 20 12:29:23 2022 -0700
ci/freedreno: Add some more known flakes for a630 from our IRC logs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17662>
---
src/freedreno/ci/freedreno-a630-flakes.txt | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/freedreno/ci/freedreno-a630-flakes.txt b/src/freedreno/ci/freedreno-a630-flakes.txt
index 6664dc3bf33..9f14853673c 100644
--- a/src/freedreno/ci/freedreno-a630-flakes.txt
+++ b/src/freedreno/ci/freedreno-a630-flakes.txt
@@ -83,6 +83,7 @@ dEQP-EGL.functional.wide_color.window_8888_colorspace_srgb
dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_2.alpha_opaque
dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_4.alpha_opaque
+gmem-dEQP-VK.pipeline.monolithic.multisample.alpha_to_coverage_unused_attachment.samples_2.alpha_opaque
# Started at least by Jan 2020, current as of May 2021
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
@@ -100,7 +101,9 @@ KHR-GLES31.core.geometry_shader.layered_framebuffer.depth_support
KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
# edfff331b3241d1c18d5c589fcdf75728089c886 mostly fixed this, but apparently it still flakes.
+dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale
+dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only
# looks like a cache flushing issue, and it does sometimes pass.
bypass-dEQP-GLES31.functional.blend_equation_advanced.msaa.*
@@ -175,3 +178,15 @@ spec@!opengl 1.0 at rasterpos@glsl_vs_ubo
# First appeared 2021-06-14
spec at egl 1.4 at eglcreatepbuffersurface and then glclear
+
+# Flakes collected from June/July 2022 reports, that seem to have been around forever.
+spec@!opengl 1.0 at gl-1.0-front-invalidate-back
+spec@!opengl 1.1 at masked-clear
+spec@!opengl 1.1 at texsubimage
+spec@!opengl 3.0 at gl30basic
+spec at arb_texture_multisample@texelfetch fs sampler2dms 4 1x71-501x71
+spec at egl 1.4 at eglcreatepbuffersurface and then glclear
+spec at egl_nok_texture_from_pixmap@basic
+spec at ext_framebuffer_blit@fbo-sys-blit
+spec at ext_framebuffer_blit@fbo-sys-sub-blit
+spec at glsl-1.30@execution at texelfetch fs sampler2d 1x71-501x71
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