Mesa (main): ir3: increment constoff right after it is assigned

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Jul 26 01:44:09 UTC 2022


Module: Mesa
Branch: main
Commit: e3ba8a2f07d1fbadf9d21a35fe5c1a2c1b4eeec7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e3ba8a2f07d1fbadf9d21a35fe5c1a2c1b4eeec7

Author: Chia-I Wu <olvaffe at gmail.com>
Date:   Fri Jul 15 14:18:58 2022 -0700

ir3: increment constoff right after it is assigned

Minor improvement to readability.  No real change.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17570>

---

 src/freedreno/ir3/ir3_nir.c | 12 ++++++++----
 1 file changed, 8 insertions(+), 4 deletions(-)

diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c
index 63d7bb23308..9a08dc17f3c 100644
--- a/src/freedreno/ir3/ir3_nir.c
+++ b/src/freedreno/ir3/ir3_nir.c
@@ -1008,13 +1008,17 @@ ir3_setup_const_state(nir_shader *nir, struct ir3_shader_variant *v,
    case MESA_SHADER_TESS_EVAL:
       constoff = align(constoff - 1, 4) + 3;
       const_state->offsets.primitive_param = constoff;
-      const_state->offsets.primitive_map = constoff + 5;
-      constoff += 5 + DIV_ROUND_UP(v->input_size, 4);
+      constoff += 5;
+
+      const_state->offsets.primitive_map = constoff;
+      constoff += DIV_ROUND_UP(v->input_size, 4);
       break;
    case MESA_SHADER_GEOMETRY:
       const_state->offsets.primitive_param = constoff;
-      const_state->offsets.primitive_map = constoff + 1;
-      constoff += 1 + DIV_ROUND_UP(v->input_size, 4);
+      constoff += 1;
+
+      const_state->offsets.primitive_map = constoff;
+      constoff += DIV_ROUND_UP(v->input_size, 4);
       break;
    default:
       break;



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