Mesa (staging/22.1): freedreno/ir3: Copy vars if needed on EndPrimitive()
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Wed Jul 27 18:15:10 UTC 2022
Module: Mesa
Branch: staging/22.1
Commit: d0b724d238c45c196c5b4849a84eb58bd02ae397
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d0b724d238c45c196c5b4849a84eb58bd02ae397
Author: Rob Clark <robdclark at chromium.org>
Date: Fri Jul 1 16:37:08 2022 -0700
freedreno/ir3: Copy vars if needed on EndPrimitive()
If we didn't EmitPrimitive() then the shadow (old) outputs would not
get copied to the emit temps (to eventually be copied back to the real
outputs. This isn't so bad except that means the realy vertex_flags
output has an undefined value.
Signed-off-by: Rob Clark <robdclark at chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17341>
(cherry picked from commit ff22be1110ab7bef626b5f6948ca423cf741bb2d)
---
.pick_status.json | 2 +-
src/freedreno/ci/freedreno-a630-fails.txt | 11 -----------
src/freedreno/ir3/ir3_nir_lower_tess.c | 14 ++++++++++++++
3 files changed, 15 insertions(+), 12 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 33f180ff440..39b5b35183e 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -7690,7 +7690,7 @@
"description": "freedreno/ir3: Copy vars if needed on EndPrimitive()",
"nominated": false,
"nomination_type": null,
- "resolution": 4,
+ "resolution": 1,
"main_sha": null,
"because_sha": null
},
diff --git a/src/freedreno/ci/freedreno-a630-fails.txt b/src/freedreno/ci/freedreno-a630-fails.txt
index 364309fe096..04febca87ea 100644
--- a/src/freedreno/ci/freedreno-a630-fails.txt
+++ b/src/freedreno/ci/freedreno-a630-fails.txt
@@ -53,7 +53,6 @@ glx at glx-swap-pixmap-bad,Fail
glx at glx-visuals-depth -pixmap,Crash
glx at glx-visuals-stencil -pixmap,Crash
shaders at glsl-fs-fogscale,Fail
-shaders at glsl-fs-fogscale@gs-out and fs,Fail
# "../src/freedreno/ir3/ir3_shader.h:968:ir3_link_add: Assertion `i < ARRAY_SIZE(l->var)' failed."
shaders at glsl-max-varyings >max_varying_components,Crash
@@ -540,27 +539,17 @@ spec@!opengl 2.0 at gl-2.0-edgeflag-immediate,Crash
spec@!opengl 2.0 at vertex-program-two-side back back2,Crash
spec@!opengl 2.0 at vertex-program-two-side back front2 back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side back front2 back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side back front2,Fail
-spec@!opengl 2.0 at vertex-program-two-side back front2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side back,Crash
spec@!opengl 2.0 at vertex-program-two-side back2,Crash
spec@!opengl 2.0 at vertex-program-two-side enabled back back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled back back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled back front2 back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled back front2 back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled back front2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled back front2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled back,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled back at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled front back back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 back2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 back2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back front2,Fail
-spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back at gs-out and fs,Fail
spec@!opengl 2.0 at vertex-program-two-side enabled front back2,Fail
diff --git a/src/freedreno/ir3/ir3_nir_lower_tess.c b/src/freedreno/ir3/ir3_nir_lower_tess.c
index 1ba39619ebd..63bb3e24c18 100644
--- a/src/freedreno/ir3/ir3_nir_lower_tess.c
+++ b/src/freedreno/ir3/ir3_nir_lower_tess.c
@@ -991,6 +991,20 @@ ir3_nir_lower_gs(nir_shader *shader)
nir_ssa_def *cond =
nir_ieq_imm(&b, nir_load_var(&b, state.emitted_vertex_var), 0);
+ /* If we haven't emitted any vertex we need to copy the shadow (old)
+ * outputs to emit outputs here.
+ *
+ * Also some piglit GS tests[1] don't have EndPrimitive() so throw
+ * in an extra vertex_flags write for good measure. If unneeded it
+ * will be optimized out.
+ *
+ * [1] ex, tests/spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept.shader_test
+ */
+ nir_push_if(&b, cond);
+ nir_store_var(&b, state.vertex_flags_out, nir_imm_int(&b, 4), 0x1);
+ copy_vars(&b, &state.emit_outputs, &state.old_outputs);
+ nir_pop_if(&b, NULL);
+
nir_discard_if(&b, cond);
copy_vars(&b, &state.new_outputs, &state.emit_outputs);
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