Mesa (main): d3d12: Fixes d3d12 compiling errors in `D3D12ResourceState.h` for mingw

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jun 3 17:14:15 UTC 2022


Module: Mesa
Branch: main
Commit: b4f701f96229f0ecfd75a7293bd72f23e3b9c977
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b4f701f96229f0ecfd75a7293bd72f23e3b9c977

Author: Yonggang Luo <luoyonggang at gmail.com>
Date:   Sat Apr 30 02:54:33 2022 +0800

d3d12: Fixes d3d12 compiling errors in `D3D12ResourceState.h` for mingw

```
In file included from ../../src/gallium/drivers/d3d12/D3D12ResourceState.cpp:24:
../../src/gallium/drivers/d3d12/D3D12ResourceState.h:51:45: error: call to non-'constexpr' function 'D3D12_RESOURCE_STATES operator|(D3D12_RESOURCE_STATES, D3D12_RESOURCE_STATES)'
   45 | D3D12_RESOURCE_STATE_RENDER_TARGET          |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   46 | D3D12_RESOURCE_STATE_UNORDERED_ACCESS       |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   47 | D3D12_RESOURCE_STATE_DEPTH_WRITE            |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   48 | D3D12_RESOURCE_STATE_STREAM_OUT             |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   49 | D3D12_RESOURCE_STATE_COPY_DEST              |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   50 | D3D12_RESOURCE_STATE_RESOLVE_DEST           |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   51 | D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE     |
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
   52 | D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE;
      | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from C:/CI-Tools/msys64/mingw64/include/minwindef.h:163,
                 from C:/CI-Tools/msys64/mingw64/include/windef.h:9,
                 from C:/CI-Tools/msys64/mingw64/include/windows.h:69,
                 from C:/CI-Tools/msys64/mingw64/include/rpc.h:16,
                 from ../../subprojects/DirectX-Headers-1.0/include/directx/d3d12.h:26,
                 from ../../src/gallium/drivers/d3d12/D3D12ResourceState.h:33,
                 from ../../src/gallium/drivers/d3d12/D3D12ResourceState.cpp:24:
../../subprojects/DirectX-Headers-1.0/include/directx/d3d12.h:2865:1: note: 'D3D12_RESOURCE_STATES operator|(D3D12_RESOURCE_STATES, D3D12_RESOURCE_STATES)' declared here
 2865 | DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );
      | ^~~~~~~~~~~~~~~~~~~~~~~~~~
```

Signed-off-by: Yonggang Luo <luoyonggang at gmail.com>
Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16767>

---

 src/gallium/drivers/d3d12/D3D12ResourceState.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/d3d12/D3D12ResourceState.h b/src/gallium/drivers/d3d12/D3D12ResourceState.h
index 76657b14562..e4d84f049f1 100644
--- a/src/gallium/drivers/d3d12/D3D12ResourceState.h
+++ b/src/gallium/drivers/d3d12/D3D12ResourceState.h
@@ -41,7 +41,7 @@
 #define UNKNOWN_RESOURCE_STATE (D3D12_RESOURCE_STATES)0x8000u
 #define RESOURCE_STATE_VALID_BITS 0x2f3fff
 #define RESOURCE_STATE_VALID_INTERNAL_BITS 0x2fffff
-constexpr D3D12_RESOURCE_STATES RESOURCE_STATE_ALL_WRITE_BITS =
+const D3D12_RESOURCE_STATES RESOURCE_STATE_ALL_WRITE_BITS =
 D3D12_RESOURCE_STATE_RENDER_TARGET          |
 D3D12_RESOURCE_STATE_UNORDERED_ACCESS       |
 D3D12_RESOURCE_STATE_DEPTH_WRITE            |



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