Mesa (main): r300: Update list of RV515 dEQP failures and add some flakes

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Sun Jun 5 21:47:43 UTC 2022


Module: Mesa
Branch: main
Commit: a7f3584d1e1e4dc2eedccd9eacf575427cb99110
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a7f3584d1e1e4dc2eedccd9eacf575427cb99110

Author: Pavel Ondračka <pavel.ondracka at gmail.com>
Date:   Thu May 19 10:32:56 2022 +0200

r300: Update list of RV515 dEQP failures and add some flakes

The fixes are mostly from 23dfae4c810e5e31cea647b7803700b0fcd4eb96

dEQP-GLES2.functional.fragment_ops.depth_stencil tests show random
flakes. The ones in failures are showing unexpected pass, however other
random test failures from the same group keep showing so just mark it
all as flakes.

Signed-off-by: Pavel Ondračka <pavel.ondracka at gmail.com>
Reviewed-by: Filip Gawin <filip at gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16657>

---

 src/gallium/drivers/r300/ci/r300-rv515-fails.txt  | 31 +++++++----------------
 src/gallium/drivers/r300/ci/r300-rv515-flakes.txt |  1 +
 2 files changed, 10 insertions(+), 22 deletions(-)

diff --git a/src/gallium/drivers/r300/ci/r300-rv515-fails.txt b/src/gallium/drivers/r300/ci/r300-rv515-fails.txt
index a4e4dd358a7..4ba0094cdea 100644
--- a/src/gallium/drivers/r300/ci/r300-rv515-fails.txt
+++ b/src/gallium/drivers/r300/ci/r300-rv515-fails.txt
@@ -17,10 +17,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float
 dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgb,Fail
 dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgba,Fail
 
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal,Fail
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth,Fail
-dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.both,Fail
-
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.43,Fail
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.74,Fail
 
@@ -45,7 +41,14 @@ dEQP-GLES2.functional.rasterization.primitives.lines_wide,Fail
 dEQP-GLES2.functional.rasterization.primitives.line_strip_wide,Fail,Fail
 dEQP-GLES2.functional.rasterization.primitives.line_loop_wide,Fail
 
-dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_vertex,Fail
+dEQP-GLES2.functional.shaders.discard.dynamic_loop_always,Fail
+
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_fragment,Fail
+
+# Too many instructions due to https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16770
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_fragment,Fail
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_fragment,Fail
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_fragment,Fail
 
 # "Rewrite of inst 0 failed Can't allocate source for Inst 4 src_type=1 new_index=1 new_mask=1"
 dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_fragment,Fail
@@ -64,27 +67,10 @@ dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_w
 dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_fragment,Fail
 dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_fragment,Fail
 
-dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.double_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex,Fail
-
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.mixed_break_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex,Fail
-dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex,Fail
-
-dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_vertex,Fail
-
 dEQP-GLES2.functional.shaders.random.texture.fragment.141,Fail
 
 dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_fragment,Fail
 
-dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_nested_struct_array_fragment,Fail
-dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment,Fail
-
 dEQP-GLES2.functional.texture.format.a8_cube_npot,Fail
 dEQP-GLES2.functional.texture.format.l8_cube_npot,Fail
 dEQP-GLES2.functional.texture.format.la88_cube_npot,Fail
@@ -97,6 +83,7 @@ dEQP-GLES2.functional.texture.format.etc1_cube_npot,Fail
 
 dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_nearest,Fail
 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
+dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
 
 # Looks like minor sampling location errors for the NPOT case.
 dEQP-GLES2.functional.texture.size.cube.15x15_l8,Fail
diff --git a/src/gallium/drivers/r300/ci/r300-rv515-flakes.txt b/src/gallium/drivers/r300/ci/r300-rv515-flakes.txt
new file mode 100644
index 00000000000..7cda3e729ff
--- /dev/null
+++ b/src/gallium/drivers/r300/ci/r300-rv515-flakes.txt
@@ -0,0 +1 @@
+dEQP-GLES2.functional.fragment_ops.depth_stencil.*



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