Mesa (main): ci/etnaviv: add recent fails and remove 3 unexpected passes

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Jun 14 11:29:31 UTC 2022


Module: Mesa
Branch: main
Commit: b02c88680ea4e1d383f1f5397cb5d10b09f5336c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b02c88680ea4e1d383f1f5397cb5d10b09f5336c

Author: David Heidelberg <david at ixit.cz>
Date:   Sat Jun 11 08:35:17 2022 +0200

ci/etnaviv: add recent fails and remove 3 unexpected passes

Reviewed-by: Christian Gmeiner <christian.gmeiner at gmail.com>
Signed-off-by: David Heidelberg <david at ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17003>

---

 src/etnaviv/ci/etnaviv-gc2000-fails.txt | 284 +++++++++++++++++++++++++++++++-
 1 file changed, 280 insertions(+), 4 deletions(-)

diff --git a/src/etnaviv/ci/etnaviv-gc2000-fails.txt b/src/etnaviv/ci/etnaviv-gc2000-fails.txt
index 6a695f6bcef..61e92c3565e 100644
--- a/src/etnaviv/ci/etnaviv-gc2000-fails.txt
+++ b/src/etnaviv/ci/etnaviv-gc2000-fails.txt
@@ -149,7 +149,24 @@ dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linea
 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
 dEQP-GLES2.functional.uniform_api.random.0,Fail
+fast_color_clear at fcc-read-after-clear blit tex,Fail
+fast_color_clear at fcc-read-after-clear copy rb,Fail
+fast_color_clear at fcc-read-after-clear copy tex,Fail
 shaders at glsl-bug-110796,Fail
+shaders at glsl-fs-flat-color,Fail
+shaders at glsl-fs-loop-nested,Crash
+shaders at glsl-fs-pointcoord,Fail
+shaders at glsl-kwin-blur-1,Fail
+shaders at glsl-kwin-blur-2,Fail
+shaders at glsl-max-varyings,Crash
+shaders at glsl-max-varyings >max_varying_components,Crash
+shaders at glsl-novertexdata,Fail
+shaders at glsl-routing,Crash
+shaders at glsl-uniform-interstage-limits@subdivide 5- statechanges,Timeout
+shaders at glsl-uniform-interstage-limits@subdivide 5,Timeout
+shaders at glsl-vs-loop-nested,Crash
+shaders at glsl-vs-point-size,Fail
+spec at arb_arrays_of_arrays@execution at glsl-arrays-copy-size-mismatch,Fail
 spec at arb_depth_texture@fbo-depth-gl_depth_component16-tex1d,Fail
 spec at arb_depth_texture@fbo-depth-gl_depth_component24-blit,Fail
 spec at arb_depth_texture@texwrap formats bordercolor,Fail
@@ -160,14 +177,26 @@ spec at arb_depth_texture@texwrap formats bordercolor-swizzled,Fail
 spec at arb_depth_texture@texwrap formats bordercolor-swizzled at GL_DEPTH_COMPONENT16- swizzled- border color only,Fail
 spec at arb_depth_texture@texwrap formats bordercolor-swizzled at GL_DEPTH_COMPONENT24- swizzled- border color only,Fail
 spec at arb_depth_texture@texwrap formats bordercolor-swizzled at GL_DEPTH_COMPONENT32- swizzled- border color only,Fail
+spec at arb_draw_buffers@fbo-mrt-alphatest,Fail
 spec at arb_es2_compatibility@texwrap formats bordercolor,Fail
 spec at arb_es2_compatibility@texwrap formats bordercolor at GL_RGB565- border color only,Fail
 spec at arb_es2_compatibility@texwrap formats bordercolor-swizzled,Fail
 spec at arb_es2_compatibility@texwrap formats bordercolor-swizzled at GL_RGB565- swizzled- border color only,Fail
+spec at arb_fragment_program@fp-fragment-position,Crash
 spec at arb_fragment_program@fp-indirections2,Fail
-spec at arb_fragment_program@sparse-samplers,Fail
+spec at arb_fragment_program@sparse-samplers,Crash
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail
+spec at arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail
 spec at arb_framebuffer_object@fbo-alpha,Crash
+spec at arb_framebuffer_object@fbo-attachments-blit-scaled-linear,Crash
 spec at arb_framebuffer_object@fbo-blit-stretch,Fail
+spec at arb_framebuffer_object@fbo-generatemipmap-3d,Crash
+spec at arb_framebuffer_object@fbo-generatemipmap-cubemap s3tc_dxt1,Crash
+spec at arb_framebuffer_object@fbo-gl_pointcoord,Fail
 spec at arb_framebuffer_object@fbo-incomplete,Crash
 spec at arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail
 spec at arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail
@@ -175,6 +204,7 @@ spec at arb_framebuffer_object@same-attachment-glframebuffertexture2d-gl_depth_sten
 spec at arb_internalformat_query2@all internalformat_<x>_type pname checks,Timeout
 spec at arb_internalformat_query2@max dimensions related pname checks,Fail
 spec at arb_internalformat_query2@max dimensions related pname checks at GL_MAX_LAYERS,Fail
+spec at arb_map_buffer_alignment@arb_map_buffer_alignment-sanity_test,Fail
 spec at arb_occlusion_query2@render,Fail
 spec at arb_occlusion_query@occlusion_query_conform,Fail
 spec at arb_occlusion_query@occlusion_query_conform at GetObjivAval_multi1,Fail
@@ -183,9 +213,49 @@ spec at arb_occlusion_query@occlusion_query,Fail
 spec at arb_occlusion_query@occlusion_query_meta_fragments,Fail
 spec at arb_pixel_buffer_object@cubemap npot pbo,Fail
 spec at arb_pixel_buffer_object@fbo-pbo-readpixels-small,Fail
+spec at arb_pixel_buffer_object@texsubimage array pbo,Fail
 spec at arb_pixel_buffer_object@texsubimage-depth-formats pbo,Fail
+spec at arb_point_sprite@arb_point_sprite-interactions 1.0,Fail
+spec at arb_point_sprite@arb_point_sprite-mipmap,Fail
 spec at arb_provoking_vertex@arb-provoking-vertex-clipped-geometry-flatshading,Fail
 spec at arb_provoking_vertex@arb-provoking-vertex-render,Fail
+spec at arb_shader_texture_lod@execution at arb_shader_texture_lod-texgrad,Crash
+spec at arb_shader_texture_lod@execution at arb_shader_texture_lod-texgradcube,Crash
+spec at arb_shader_texture_lod@execution at glsl-fs-shadow2dgradarb-01,Crash
+spec at arb_shader_texture_lod@execution at glsl-fs-shadow2dgradarb-04,Crash
+spec at arb_shader_texture_lod@execution at glsl-fs-shadow2dgradarb-07,Crash
+spec at arb_shader_texture_lod@execution at glsl-fs-shadow2dgradarb-cumulative,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 1d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 1dshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 2d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 2drect,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 2drectshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 2dshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb 3d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *gradarb cube,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod 1d,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod 1dshadow,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod 2d,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod 2dshadow,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod 3d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *lod cube,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 1d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 1d_projvec4,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 1dshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2d_projvec4,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2drect,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2drect_projvec4,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2drectshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 2dshadow,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projgradarb 3d,Crash
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 1d,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 1d_projvec4,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 1dshadow,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 2d,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 2d_projvec4,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 2dshadow,Fail
+spec at arb_shader_texture_lod@execution at tex-miplevel-selection *projlod 3d,Crash
 spec at arb_texture_compression@texwrap formats bordercolor,Fail
 spec at arb_texture_compression@texwrap formats bordercolor at GL_COMPRESSED_ALPHA- border color only,Fail
 spec at arb_texture_compression@texwrap formats bordercolor at GL_COMPRESSED_INTENSITY- border color only,Fail
@@ -201,12 +271,14 @@ spec at arb_texture_compression@texwrap formats bordercolor-swizzled at GL_COMPRESSED_
 spec at arb_texture_compression@texwrap formats bordercolor-swizzled at GL_COMPRESSED_RGBA- swizzled- border color only,Fail
 spec at arb_texture_compression@texwrap formats bordercolor-swizzled at GL_COMPRESSED_RGB- swizzled- border color only,Fail
 spec at arb_texture_cube_map@cubemap npot,Fail
+spec at arb_texture_rectangle@glsl-fs-shadow2drect-07,Fail
 spec at arb_texture_rectangle@texwrap rect bordercolor,Fail
 spec at arb_texture_rectangle@texwrap rect bordercolor at GL_RGBA8- border color only,Fail
 spec at arb_texture_rectangle@texwrap rect proj bordercolor,Fail
 spec at arb_texture_rectangle@texwrap rect proj bordercolor at GL_RGBA8- projected- border color only,Fail
 spec at arb_texture_storage@texture-storage at 2D mipmap rendering ,Fail
 spec at arb_texture_storage@texture-storage,Fail
+spec at arb_vertex_buffer_object@pos-array,Fail
 spec at arb_vertex_program@big-param,Fail
 spec at arb_vertex_program@clip-plane-transformation arb,Fail
 spec at egl 1.4 at eglterminate then unbind context,Fail
@@ -214,20 +286,39 @@ spec at egl_ext_protected_content@conformance,Fail
 spec at egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
 spec at egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
 spec at egl_khr_surfaceless_context@viewport,Fail
+spec at ext_direct_state_access@multi-texture at CopyMultiTexImage1DEXT,Fail
+spec at ext_direct_state_access@multi-texture at CopyMultiTexImage2DEXT,Fail
+spec at ext_direct_state_access@multi-texture,Crash
+spec at ext_direct_state_access@textures at CopyTextureImage2DEXT,Fail
 spec at ext_direct_state_access@textures at CopyTextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail
 spec at ext_direct_state_access@textures at CopyTextureSubImage3DEXT + display list GL_COMPILE,Fail
 spec at ext_direct_state_access@textures at CopyTextureSubImage3DEXT,Fail
+spec at ext_direct_state_access@textures,Crash
 spec at ext_direct_state_access@textures,Fail
 spec at ext_direct_state_access@textures at GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail
 spec at ext_direct_state_access@textures at GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE,Fail
 spec at ext_direct_state_access@textures at GL_PROXY_TEXTURE_1D + glTex*,Fail
 spec at ext_direct_state_access@textures at TextureParameteriEXT + display list GL_COMPILE_AND_EXECUTE,Fail
 spec at ext_direct_state_access@textures at TextureParameteriEXT + display list GL_COMPILE,Fail
-spec at ext_direct_state_access@textures at TextureParameteriEXT,Fail
 spec at ext_direct_state_access@textures at TextureParameterivEXT + display list GL_COMPILE_AND_EXECUTE,Fail
 spec at ext_direct_state_access@textures at TextureParameterivEXT + display list GL_COMPILE,Fail
-spec at ext_direct_state_access@textures at TextureParameterivEXT,Fail
 spec at ext_framebuffer_blit@fbo-blit-check-limits,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples color depthstencil,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples color depthstencil linear,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples color small depthstencil,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples color small depthstencil linear,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples depth_draw depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples depth_draw small depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples depth_resolve depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples depth_resolve small depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples srgb depthstencil,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples srgb depthstencil linear,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples srgb small depthstencil,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples srgb small depthstencil linear,Crash
+spec at ext_framebuffer_multisample@accuracy all_samples stencil_draw depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples stencil_draw small depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples stencil_resolve depthstencil,Fail
+spec at ext_framebuffer_multisample@accuracy all_samples stencil_resolve small depthstencil,Fail
 spec at ext_framebuffer_object@fbo-3d,Crash
 spec at ext_framebuffer_object@fbo-alphatest-formats,Crash
 spec at ext_framebuffer_object@fbo-blending-format-quirks,Fail
@@ -265,6 +356,19 @@ spec at ext_packed_depth_stencil@texwrap formats bordercolor at GL_DEPTH24_STENCIL8- b
 spec at ext_packed_depth_stencil@texwrap formats bordercolor-swizzled,Fail
 spec at ext_packed_depth_stencil@texwrap formats bordercolor-swizzled at GL_DEPTH24_STENCIL8- swizzled- border color only,Fail
 spec at ext_provoking_vertex@provoking-vertex,Fail
+spec at ext_texture_array@array-texture,Fail
+spec at ext_texture_array@compressed teximage,Fail
+spec at ext_texture_array@compressed teximage pbo,Fail
+spec at ext_texture_array@compressed texsubimage,Fail
+spec at ext_texture_array@compressed texsubimage pbo,Fail
+spec at ext_texture_array@copyteximage 1d_array,Fail
+spec at ext_texture_array@fbo-generatemipmap-array,Fail
+spec at ext_texture_array@fbo-generatemipmap-array s3tc_dxt1,Crash
+spec at ext_texture_array@glsl-fs-shadow1darray-07,Fail
+spec at ext_texture_array@glsl-fs-shadow2darray-07,Fail
+spec at ext_texture_array@maxlayers,Fail
+spec at ext_texture_array@render-1darray,Fail
+spec at ext_texture_array@texsubimage array,Fail
 spec at ext_texture_compression_s3tc@s3tc-targeted,Fail
 spec at ext_texture_compression_s3tc@texwrap formats bordercolor,Fail
 spec at ext_texture_compression_s3tc@texwrap formats bordercolor at GL_COMPRESSED_RGBA_S3TC_DXT1_EXT- border color only,Fail
@@ -306,17 +410,157 @@ spec at ext_texture_srgb@texwrap formats-s3tc bordercolor-swizzled at GL_COMPRESSED_SR
 spec at ext_texture_srgb@texwrap formats-s3tc bordercolor-swizzled at GL_COMPRESSED_SRGB_ALPHA- swizzled- border color only,Fail
 spec at ext_texture_srgb@texwrap formats-s3tc bordercolor-swizzled at GL_COMPRESSED_SRGB_S3TC_DXT1_EXT- swizzled- border color only,Fail
 spec at ext_texture_srgb@texwrap formats-s3tc bordercolor-swizzled at GL_COMPRESSED_SRGB- swizzled- border color only,Fail
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-int-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec2-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec2-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec3-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec3-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec4-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-assign-div-ivec4-ivec4,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-int-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-int-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-int-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-int-ivec4,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec2-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec2-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec3-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec3-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec4-int,Crash
+spec at glsl-1.10@execution at built-in-functions@fs-op-div-ivec4-ivec4,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-int-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec2-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec2-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec3-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec3-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec4-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-assign-div-ivec4-ivec4,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-int-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-int-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-int-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-int-ivec4,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec2-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec2-ivec2,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec3-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec3-ivec3,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec4-int,Crash
+spec at glsl-1.10@execution at built-in-functions@vs-op-div-ivec4-ivec4,Crash
+spec at glsl-1.10@execution at clipping@clip-plane-transformation clipvert_pos,Fail
 spec at glsl-1.10@execution at clipping@clip-plane-transformation fixed,Fail
+spec at glsl-1.10@execution at clipping@clip-plane-transformation pos_clipvert,Fail
+spec at glsl-1.10@execution at glsl-fs-convolution-2,Fail
+spec at glsl-1.10@execution at glsl-fs-uniform-array-7,Fail
+spec at glsl-1.10@execution at glsl-vs-large-uniform-array,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-flat-fixed,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-flat-none,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-flat-vertex,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-smooth-fixed,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-smooth-none,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backcolor-smooth-vertex,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-flat-fixed,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-flat-none,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-flat-vertex,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-smooth-fixed,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-smooth-none,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_backsecondarycolor-smooth-vertex,Crash
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontcolor-flat-fixed,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontcolor-flat-none,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontcolor-flat-vertex,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontcolor-smooth-vertex,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontsecondarycolor-flat-fixed,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontsecondarycolor-flat-none,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontsecondarycolor-flat-vertex,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-gl_frontsecondarycolor-smooth-vertex,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-other-flat-vertex,Fail
+spec at glsl-1.10@execution at interpolation@interpolation-none-other-smooth-vertex,Fail
+spec at glsl-1.10@execution at samplers@glsl-fs-shadow1d-07,Fail
+spec at glsl-1.10@execution at samplers@glsl-fs-shadow2d-07,Fail
+spec at glsl-1.10@execution at samplers@glsl-fs-shadow2d-clamp-z,Fail
+spec at glsl-1.10@execution at variable-indexing@fs-varying-array-mat4-index-col-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@fs-varying-array-mat4-index-col-row-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-col-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-col-row-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-col-row-wr,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-col-wr,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-row-rd,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-row-wr,Fail
+spec at glsl-1.10@execution at variable-indexing@vs-varying-array-mat4-index-wr,Fail
+spec at glsl-1.10@execution at varying-packing@simple float array,Crash
+spec at glsl-1.10@execution at varying-packing@simple float separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2x3 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2x3 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2x4 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat2x4 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3x2 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3x2 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3x4 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat3x4 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4x2 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4x2 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4x3 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple mat4x3 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec2 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec2 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec3 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec3 separate,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec4 array,Crash
+spec at glsl-1.10@execution at varying-packing@simple vec4 separate,Crash
+spec at glsl-1.20@execution at clipping@fixed-clip-enables,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-const-reject,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-different-from-position,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-enables,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-equal-to-position,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-homogeneity,Fail
+spec at glsl-1.20@execution at clipping@vs-clip-vertex-primitives,Fail
+spec at glsl-1.20@execution at const-builtin@glsl-const-builtin-normalize,Fail
+spec at glsl-1.20@execution at fs-nan-builtin-max,Fail
+spec at glsl-1.20@execution at fs-nan-builtin-min,Fail
+spec at glsl-1.20@execution at fs-vec4-const-array-indirect-access-256-elements,Fail
+spec at glsl-1.20@execution at out-parameter-indexing@fs-inout-index-two-level,Fail
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:texture() 3d,Crash
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:texture(bias) 3d,Crash
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:texture(bias) cube,Fail
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:texture() cube,Fail
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:textureproj 3d,Crash
+spec at glsl-1.20@execution at tex-miplevel-selection gl2:textureproj(bias) 3d,Crash
+spec at glsl-1.20@execution at variable-indexing@fs-varying-array-mat4-index-col-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@fs-varying-array-mat4-index-col-row-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-col-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-col-row-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-col-row-wr,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-col-wr,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-row-rd,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-row-wr,Fail
+spec at glsl-1.20@execution at variable-indexing@vs-varying-array-mat4-index-wr,Fail
+spec at glsl-1.20@execution at vs-nan-builtin-max,Fail
+spec at glsl-1.20@execution at vs-nan-builtin-min,Fail
 spec at glsl-es-1.00@execution at glsl-no-vertex-attribs,Fail
 spec at intel_performance_query@intel_performance_query-issue_2235,Fail
+spec at khr_texture_compression_astc@basic-gles,Fail
 spec at khr_texture_compression_astc@miptree-gles srgb,Fail
 spec at khr_texture_compression_astc@miptree-gles srgb-fp,Fail
+spec at khr_texture_compression_astc@miptree-gl srgb-fp,Fail
+spec at khr_texture_compression_astc@miptree-gl srgb-fp at sRGB decode full precision,Fail
 spec at nv_copy_image@nv_copy_image-simple --tex-to-tex,Fail
+spec at nv_primitive_restart@primitive-restart-draw-mode-lines,Fail
+spec at nv_primitive_restart@primitive-restart-draw-mode-triangles,Fail
+spec@!opengl 1.0 at depth-clear-precision-check@depth24,Fail
+spec@!opengl 1.0 at depth-clear-precision-check@depth24_stencil8,Fail
+spec@!opengl 1.0 at depth-clear-precision-check@depth32,Fail
+spec@!opengl 1.0 at depth-clear-precision-check,Fail
 spec@!opengl 1.0 at gl-1.0-blend-func,Fail
 spec@!opengl 1.0 at gl-1.0-dlist-bitmap,Crash
 spec@!opengl 1.0 at gl-1.0-dlist-materials,Fail
 spec@!opengl 1.0 at gl-1.0-dlist-shademodel,Fail
 spec@!opengl 1.0 at gl-1.0-drawbuffer-modes,Fail
+spec@!opengl 1.0 at gl-1.0-drawpixels-depth-test,Fail
 spec@!opengl 1.0 at gl-1.0-edgeflag-const,Fail
 spec@!opengl 1.0 at gl-1.0-edgeflag,Fail
 spec@!opengl 1.0 at gl-1.0-edgeflag-quads,Fail
@@ -337,6 +581,7 @@ spec@!opengl 1.0 at gl-1.0-logicop@GL_SET,Fail
 spec@!opengl 1.0 at gl-1.0-logicop@GL_XOR,Fail
 spec@!opengl 1.0 at gl-1.0-no-op-paths,Fail
 spec@!opengl 1.0 at gl-1.0-ortho-pos,Fail
+spec@!opengl 1.0 at gl-1.0-scissor-stencil-clear,Fail
 spec@!opengl 1.0 at gl-1.0-spot-light,Fail
 spec@!opengl 1.0 at gl-1.0-swapbuffers-behavior,Fail
 spec@!opengl 1.0 at gl-1.0-user-clip-all-planes,Fail
@@ -1678,7 +1923,6 @@ spec@!opengl 1.1 at polygon-offset,Fail
 spec@!opengl 1.1 at read-front clear-front-first,Fail
 spec@!opengl 1.1 at read-front,Fail
 spec@!opengl 1.1 at streaming-texture-leak,Timeout
-spec@!opengl 1.1 at teximage-scale-bias,Fail
 spec@!opengl 1.1 at texwrap 1d bordercolor,Fail
 spec@!opengl 1.1 at texwrap 1d bordercolor at GL_RGBA8- border color only,Fail
 spec@!opengl 1.1 at texwrap 1d proj bordercolor,Fail
@@ -1753,6 +1997,7 @@ spec@!opengl 1.1 at texwrap formats bordercolor-swizzled at GL_RGBA16- swizzled- borde
 spec@!opengl 1.1 at texwrap formats bordercolor-swizzled at GL_RGBA2- swizzled- border color only,Fail
 spec@!opengl 1.1 at texwrap formats bordercolor-swizzled at GL_RGBA4- swizzled- border color only,Fail
 spec@!opengl 1.1 at texwrap formats bordercolor-swizzled at GL_RGBA8- swizzled- border color only,Fail
+spec@!opengl 1.1 at texwrap formats,Fail
 spec@!opengl 1.1 at two-sided-lighting,Fail
 spec@!opengl 1.1 at user-clip,Fail
 spec@!opengl 1.2 at copyteximage 3d,Crash
@@ -1766,6 +2011,37 @@ spec@!opengl 1.3 at gl-1.3-texture-env,Fail
 spec@!opengl 1.3 at tex3d-depth1,Fail
 spec@!opengl 1.3 at tex-border-1,Fail
 spec@!opengl 1.4 at gl-1.4-polygon-offset,Fail
+spec@!opengl 1.5 at depth-tex-compare,Fail
+spec@!opengl 2.0 at gl-2.0-edgeflag,Fail
+spec@!opengl 2.0 at gl-2.0-edgeflag-immediate,Fail
+spec@!opengl 2.0 at gl-2.0-two-sided-stencil,Fail
+spec@!opengl 2.0 at occlusion-query-discard,Fail
+spec@!opengl 2.0 at vertex-program-two-side back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side back back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side back,Crash
+spec@!opengl 2.0 at vertex-program-two-side back front2 back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side back front2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled back back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled back,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled back front2 back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled back front2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled front2 back2,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front2 back2 at vs and fs,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled front back back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side enabled front back,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 back2,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 back2 at vs and fs,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back front2,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back front2 at vs and fs,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front back at vs and fs,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front front2 back2,Fail
+spec@!opengl 2.0 at vertex-program-two-side enabled front front2 back2 at vs and fs,Fail
+spec@!opengl 2.0 at vertex-program-two-side front back2,Crash
+spec@!opengl 2.0 at vertex-program-two-side front back back2,Crash
+spec@!opengl 2.0 at vs-point_size-zero,Fail
 spec@!opengl 2.1 at pbo,Fail
 spec@!opengl 2.1 at pbo@test_polygon_stip,Fail
+spec@!opengl 2.1 at polygon-stipple-fs,Fail
 spec@!opengl es 2.0 at glsl-fs-pointcoord,Fail



More information about the mesa-commit mailing list