Mesa (main): d3d12: Convert #include <Windows.h> to #include <windows.h> for mingw on linux
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Thu Jun 23 10:06:39 UTC 2022
Module: Mesa
Branch: main
Commit: 05097d1f6c366fe3384063782cf4a391219870bd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=05097d1f6c366fe3384063782cf4a391219870bd
Author: Yonggang Luo <luoyonggang at gmail.com>
Date: Wed Jun 1 09:09:55 2022 +0800
d3d12: Convert #include <Windows.h> to #include <windows.h> for mingw on linux
Signed-off-by: Yonggang Luo <luoyonggang at gmail.com>
Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Acked-by: Daniel Stone <daniels at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16084>
---
src/gallium/drivers/d3d12/d3d12_format.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/d3d12/d3d12_format.h b/src/gallium/drivers/d3d12/d3d12_format.h
index 3f5054b4776..8d41d9271e3 100644
--- a/src/gallium/drivers/d3d12/d3d12_format.h
+++ b/src/gallium/drivers/d3d12/d3d12_format.h
@@ -26,7 +26,7 @@
#include <directx/dxgiformat.h>
#ifdef _WIN32
-#include <Windows.h>
+#include <windows.h>
#else
#include <wsl/winadapter.h>
#endif
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