Mesa (main): dzn: Enable dynamic indexing on all kind of descriptors
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Mon Jun 27 10:20:02 UTC 2022
Module: Mesa
Branch: main
Commit: 716aeafb67300dcadcd0ecd497d4f867e6151ff3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=716aeafb67300dcadcd0ecd497d4f867e6151ff3
Author: Boris Brezillon <boris.brezillon at collabora.com>
Date: Fri Jun 24 04:24:42 2022 -0700
dzn: Enable dynamic indexing on all kind of descriptors
nir_to_dxil() supports it.
Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17231>
---
src/microsoft/vulkan/dzn_device.c | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/microsoft/vulkan/dzn_device.c b/src/microsoft/vulkan/dzn_device.c
index ae93d1e66e2..f92316c1ce6 100644
--- a/src/microsoft/vulkan/dzn_device.c
+++ b/src/microsoft/vulkan/dzn_device.c
@@ -1090,10 +1090,10 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
.shaderStorageImageMultisample = false,
.shaderStorageImageReadWithoutFormat = false,
.shaderStorageImageWriteWithoutFormat = false,
- .shaderUniformBufferArrayDynamicIndexing = false,
- .shaderSampledImageArrayDynamicIndexing = false,
- .shaderStorageBufferArrayDynamicIndexing = false,
- .shaderStorageImageArrayDynamicIndexing = false,
+ .shaderUniformBufferArrayDynamicIndexing = true,
+ .shaderSampledImageArrayDynamicIndexing = true,
+ .shaderStorageBufferArrayDynamicIndexing = true,
+ .shaderStorageImageArrayDynamicIndexing = true,
.shaderClipDistance = false,
.shaderCullDistance = false,
.shaderFloat64 = false,
@@ -1143,9 +1143,9 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
.shaderInt8 = false,
.descriptorIndexing = false,
- .shaderInputAttachmentArrayDynamicIndexing = false,
- .shaderUniformTexelBufferArrayDynamicIndexing = false,
- .shaderStorageTexelBufferArrayDynamicIndexing = false,
+ .shaderInputAttachmentArrayDynamicIndexing = true,
+ .shaderUniformTexelBufferArrayDynamicIndexing = true,
+ .shaderStorageTexelBufferArrayDynamicIndexing = true,
.shaderUniformBufferArrayNonUniformIndexing = false,
.shaderSampledImageArrayNonUniformIndexing = false,
.shaderStorageBufferArrayNonUniformIndexing = false,
More information about the mesa-commit
mailing list