Mesa (staging/22.1): zink: fix image bind counting
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Mon Jun 27 16:23:26 UTC 2022
Module: Mesa
Branch: staging/22.1
Commit: c426ecb276ceeb943b1a94e7bca3a2bb2be8d622
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c426ecb276ceeb943b1a94e7bca3a2bb2be8d622
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Mon Jun 20 11:08:52 2022 -0400
zink: fix image bind counting
these must only be incremented if the image descriptor has changed
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17192>
(cherry picked from commit 74dd6e69b44f3301131961af53348c8cb96d844a)
---
.pick_status.json | 2 +-
src/gallium/drivers/zink/zink_context.c | 3 ++-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 9e699d99277..a335a0f1ce0 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -220,7 +220,7 @@
"description": "zink: fix image bind counting",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": null
},
diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c
index df8307d0947..4f2c7244393 100644
--- a/src/gallium/drivers/zink/zink_context.c
+++ b/src/gallium/drivers/zink/zink_context.c
@@ -1478,12 +1478,12 @@ zink_set_shader_images(struct pipe_context *pctx,
if (images[i].access & PIPE_IMAGE_ACCESS_READ) {
access |= VK_ACCESS_SHADER_READ_BIT;
}
- res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE]++;
if (images[i].resource->target == PIPE_BUFFER) {
struct zink_buffer_view *bv = create_image_bufferview(ctx, &images[i]);
assert(bv);
if (image_view->buffer_view != bv) {
update_res_bind_count(ctx, res, p_stage == PIPE_SHADER_COMPUTE, false);
+ res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE]++;
unbind_shader_image(ctx, p_stage, start_slot + i);
}
image_view->buffer_view = bv;
@@ -1494,6 +1494,7 @@ zink_set_shader_images(struct pipe_context *pctx,
struct zink_surface *surface = create_image_surface(ctx, &images[i], p_stage == PIPE_SHADER_COMPUTE);
assert(surface);
if (image_view->surface != surface) {
+ res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE]++;
update_res_bind_count(ctx, res, p_stage == PIPE_SHADER_COMPUTE, false);
unbind_shader_image(ctx, p_stage, start_slot + i);
}
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