Mesa (main): anv: don't emit 3DSTATE_VF_TOPOLOGY in pipeline batch
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Tue May 3 17:54:50 UTC 2022
Module: Mesa
Branch: main
Commit: 74a27a6ccb32b4c81eff4bcc808401bdb0adba0b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=74a27a6ccb32b4c81eff4bcc808401bdb0adba0b
Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date: Thu Apr 28 11:35:35 2022 +0300
anv: don't emit 3DSTATE_VF_TOPOLOGY in pipeline batch
v2: drop primitive_topology = 0xffffffff (Tapani)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
---
src/intel/vulkan/genX_pipeline.c | 13 -------------
src/intel/vulkan/gfx8_cmd_buffer.c | 3 ++-
2 files changed, 2 insertions(+), 14 deletions(-)
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index 65fec6ad007..3dcd47c8913 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -2458,14 +2458,6 @@ emit_3dstate_ps_extra(struct anv_graphics_pipeline *pipeline,
#endif
}
}
-
-static void
-emit_3dstate_vf_topology(struct anv_graphics_pipeline *pipeline)
-{
- anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_VF_TOPOLOGY), vft) {
- vft.PrimitiveTopologyType = pipeline->topology;
- }
-}
#endif
static void
@@ -2802,11 +2794,6 @@ genX(graphics_pipeline_create)(
emit_3dstate_hs_te_ds(pipeline, pCreateInfo->pTessellationState);
emit_3dstate_gs(pipeline);
-#if GFX_VER >= 8
- if (!(dynamic_states & ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY))
- emit_3dstate_vf_topology(pipeline);
-#endif
-
emit_3dstate_vf_statistics(pipeline);
emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState,
diff --git a/src/intel/vulkan/gfx8_cmd_buffer.c b/src/intel/vulkan/gfx8_cmd_buffer.c
index d229d1f603e..c16893381df 100644
--- a/src/intel/vulkan/gfx8_cmd_buffer.c
+++ b/src/intel/vulkan/gfx8_cmd_buffer.c
@@ -328,7 +328,8 @@ genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
genX(emit_shading_rate)(&cmd_buffer->batch, pipeline, d);
#endif /* GFX_VER >= 11 */
- if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY) {
+ if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
uint32_t topology;
if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
topology = pipeline->topology;
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