Mesa (main): zink: set sparse flag in cubemap lowering
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Thu May 12 03:50:33 UTC 2022
Module: Mesa
Branch: main
Commit: 56979182dd81c30765d0d1566ef281ac028cc500
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=56979182dd81c30765d0d1566ef281ac028cc500
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Wed May 11 10:05:03 2022 -0400
zink: set sparse flag in cubemap lowering
Fixes: 2d745904ca7 ("zink: add a gently mangled version of the d3d12 cubemap -> array compiler pass")
Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16456>
---
src/gallium/drivers/zink/zink_lower_cubemap_to_array.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/zink/zink_lower_cubemap_to_array.c b/src/gallium/drivers/zink/zink_lower_cubemap_to_array.c
index 73c80ab4d9e..a9c2754df38 100644
--- a/src/gallium/drivers/zink/zink_lower_cubemap_to_array.c
+++ b/src/gallium/drivers/zink/zink_lower_cubemap_to_array.c
@@ -151,6 +151,7 @@ create_array_tex_from_cube_tex(nir_builder *b, nir_tex_instr *tex, nir_ssa_def *
array_tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
array_tex->is_array = true;
array_tex->is_shadow = tex->is_shadow;
+ array_tex->is_sparse = tex->is_sparse;
array_tex->is_new_style_shadow = tex->is_new_style_shadow;
array_tex->texture_index = tex->texture_index;
array_tex->sampler_index = tex->sampler_index;
@@ -422,6 +423,7 @@ lower_tex_to_txl(nir_builder *b, nir_tex_instr *tex)
txl->sampler_index = tex->sampler_index;
txl->is_array = tex->is_array;
txl->is_shadow = tex->is_shadow;
+ txl->is_sparse = tex->is_sparse;
txl->is_new_style_shadow = tex->is_new_style_shadow;
unsigned s = 0;
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