Mesa (main): nir/glsl: wrap component_slots_aligned()
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Mon May 16 04:43:32 UTC 2022
Module: Mesa
Branch: main
Commit: 5d57bd0345bc8f4bbbfd563079247755fa762417
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5d57bd0345bc8f4bbbfd563079247755fa762417
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Tue Nov 2 12:33:10 2021 +1100
nir/glsl: wrap component_slots_aligned()
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
---
src/compiler/nir_types.cpp | 6 ++++++
src/compiler/nir_types.h | 2 ++
2 files changed, 8 insertions(+)
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index e99b755ba9b..4693ddd4905 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -203,6 +203,12 @@ glsl_get_component_slots(const struct glsl_type *type)
return type->component_slots();
}
+unsigned
+glsl_get_component_slots_aligned(const struct glsl_type *type, unsigned offset)
+{
+ return type->component_slots_aligned(offset);
+}
+
unsigned
glsl_varying_count(const struct glsl_type *type)
{
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index d86f995fe10..ddbb472c9fe 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -102,6 +102,8 @@ unsigned glsl_count_dword_slots(const struct glsl_type *type, bool is_bindless);
unsigned glsl_count_attribute_slots(const struct glsl_type *type,
bool is_gl_vertex_input);
unsigned glsl_get_component_slots(const struct glsl_type *type);
+unsigned glsl_get_component_slots_aligned(const struct glsl_type *type,
+ unsigned offset);
unsigned glsl_varying_count(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
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