Mesa (main): radv: add missing NIR_PASS() and switch from NIR_PASS_V()

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu May 19 14:36:43 UTC 2022


Module: Mesa
Branch: main
Commit: 75c80be484d19d9b54939d0d4bff78959e9d10bc
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=75c80be484d19d9b54939d0d4bff78959e9d10bc

Author: Rhys Perry <pendingchaos02 at gmail.com>
Date:   Wed Aug 18 13:50:49 2021 +0100

radv: add missing NIR_PASS() and switch from NIR_PASS_V()

Unlike NIR_PASS_V(), NIR_PASS() can skip printing the shader when
NIR_DEBUG=print.

Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5244
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12448>

---

 src/amd/common/ac_nir.c           |   2 +-
 src/amd/vulkan/radv_pipeline.c    | 145 +++++++++++++-----------
 src/amd/vulkan/radv_pipeline_rt.c |  22 ++--
 src/amd/vulkan/radv_shader.c      | 231 ++++++++++++++++++--------------------
 4 files changed, 201 insertions(+), 199 deletions(-)

diff --git a/src/amd/common/ac_nir.c b/src/amd/common/ac_nir.c
index c2f2d66ba54..6c8db43c516 100644
--- a/src/amd/common/ac_nir.c
+++ b/src/amd/common/ac_nir.c
@@ -74,6 +74,6 @@ ac_nir_lower_indirect_derefs(nir_shader *shader,
     */
    indirect_mask |= nir_var_function_temp;
 
-   progress |= nir_lower_indirect_derefs(shader, indirect_mask, UINT32_MAX);
+   NIR_PASS(progress, shader, nir_lower_indirect_derefs, indirect_mask, UINT32_MAX);
    return progress;
 }
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 1fb2fdc2116..71760293c09 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2840,18 +2840,20 @@ radv_link_shaders(struct radv_pipeline *pipeline,
          if (ordered_shaders[i]->info.stage != last)
             mask = mask | nir_var_shader_out;
 
-         if (nir_lower_io_to_scalar_early(ordered_shaders[i], mask)) {
+         bool progress = false;
+         NIR_PASS(progress, ordered_shaders[i], nir_lower_io_to_scalar_early, mask);
+         if (progress) {
             /* Optimize the new vector code and then remove dead vars */
-            nir_copy_prop(ordered_shaders[i]);
-            nir_opt_shrink_vectors(ordered_shaders[i]);
+            NIR_PASS(_, ordered_shaders[i], nir_copy_prop);
+            NIR_PASS(_, ordered_shaders[i], nir_opt_shrink_vectors);
 
             if (ordered_shaders[i]->info.stage != last) {
                /* Optimize swizzled movs of load_const for
                 * nir_link_opt_varyings's constant propagation
                 */
-               nir_opt_constant_folding(ordered_shaders[i]);
+               NIR_PASS(_, ordered_shaders[i], nir_opt_constant_folding);
                /* For nir_link_opt_varyings's duplicate input opt */
-               nir_opt_cse(ordered_shaders[i]);
+               NIR_PASS(_, ordered_shaders[i], nir_opt_cse);
             }
 
             /* Run copy-propagation to help remove dead
@@ -2863,12 +2865,11 @@ radv_link_shaders(struct radv_pipeline *pipeline,
              * not have worked because the outputs were vector.
              */
             if (ordered_shaders[i]->info.stage == MESA_SHADER_TESS_CTRL)
-               nir_opt_copy_prop_vars(ordered_shaders[i]);
+               NIR_PASS(_, ordered_shaders[i], nir_opt_copy_prop_vars);
 
-            nir_opt_dce(ordered_shaders[i]);
-            nir_remove_dead_variables(
-               ordered_shaders[i], nir_var_function_temp | nir_var_shader_in | nir_var_shader_out,
-               NULL);
+            NIR_PASS(_, ordered_shaders[i], nir_opt_dce);
+            NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables,
+                     nir_var_function_temp | nir_var_shader_in | nir_var_shader_out, NULL);
          }
       }
    }
@@ -2903,9 +2904,10 @@ radv_link_shaders(struct radv_pipeline *pipeline,
                }
             }
             if (fixup_derefs) {
-               nir_fixup_deref_modes(ordered_shaders[i]);
-               nir_remove_dead_variables(ordered_shaders[i], nir_var_shader_temp, NULL);
-               nir_opt_dce(ordered_shaders[i]);
+               NIR_PASS_V(ordered_shaders[i], nir_fixup_deref_modes);
+               NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables, nir_var_shader_temp,
+                        NULL);
+               NIR_PASS(_, ordered_shaders[i], nir_opt_dce);
             }
             continue;
          }
@@ -2935,9 +2937,9 @@ radv_link_shaders(struct radv_pipeline *pipeline,
             psiz_var->data.mode = nir_var_shader_temp;
 
             info->outputs_written &= ~VARYING_BIT_PSIZ;
-            nir_fixup_deref_modes(ordered_shaders[i]);
-            nir_remove_dead_variables(ordered_shaders[i], nir_var_shader_temp, NULL);
-            nir_opt_dce(ordered_shaders[i]);
+            NIR_PASS_V(ordered_shaders[i], nir_fixup_deref_modes);
+            NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables, nir_var_shader_temp, NULL);
+            NIR_PASS(_, ordered_shaders[i], nir_opt_dce);
          }
       }
    }
@@ -2946,7 +2948,7 @@ radv_link_shaders(struct radv_pipeline *pipeline,
    if (stages[MESA_SHADER_FRAGMENT].nir &&
        (stages[MESA_SHADER_FRAGMENT].nir->info.inputs_read & VARYING_BIT_VIEWPORT) &&
        !(stages[pipeline->graphics.last_vgt_api_stage].nir->info.outputs_written & VARYING_BIT_VIEWPORT)) {
-      radv_lower_viewport_to_zero(stages[MESA_SHADER_FRAGMENT].nir);
+      NIR_PASS(_, stages[MESA_SHADER_FRAGMENT].nir, radv_lower_viewport_to_zero);
    }
 
    /* Export the layer in the last VGT stage if multiview is used. */
@@ -2954,18 +2956,18 @@ radv_link_shaders(struct radv_pipeline *pipeline,
        !(stages[pipeline->graphics.last_vgt_api_stage].nir->info.outputs_written &
          VARYING_BIT_LAYER)) {
       nir_shader *last_vgt_shader = stages[pipeline->graphics.last_vgt_api_stage].nir;
-      radv_lower_multiview(last_vgt_shader);
+      NIR_PASS(_, last_vgt_shader, radv_lower_multiview);
    }
 
    for (int i = 1; !optimize_conservatively && (i < shader_count); ++i) {
       if (nir_link_opt_varyings(ordered_shaders[i], ordered_shaders[i - 1])) {
-         nir_opt_constant_folding(ordered_shaders[i - 1]);
-         nir_opt_algebraic(ordered_shaders[i - 1]);
-         nir_opt_dce(ordered_shaders[i - 1]);
+         NIR_PASS(_, ordered_shaders[i - 1], nir_opt_constant_folding);
+         NIR_PASS(_, ordered_shaders[i - 1], nir_opt_algebraic);
+         NIR_PASS(_, ordered_shaders[i - 1], nir_opt_dce);
       }
 
-      nir_remove_dead_variables(ordered_shaders[i], nir_var_shader_out, NULL);
-      nir_remove_dead_variables(ordered_shaders[i - 1], nir_var_shader_in, NULL);
+      NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables, nir_var_shader_out, NULL);
+      NIR_PASS(_, ordered_shaders[i - 1], nir_remove_dead_variables, nir_var_shader_in, NULL);
 
       bool progress = nir_remove_unused_varyings(ordered_shaders[i], ordered_shaders[i - 1]);
 
@@ -2979,27 +2981,31 @@ radv_link_shaders(struct radv_pipeline *pipeline,
           ordered_shaders[i]->info.stage == MESA_SHADER_MESH ||
           (ordered_shaders[i]->info.stage == MESA_SHADER_VERTEX && has_geom_tess) ||
           (ordered_shaders[i]->info.stage == MESA_SHADER_TESS_EVAL && merged_gs)) {
-         nir_lower_io_to_vector(ordered_shaders[i], nir_var_shader_out);
+         NIR_PASS(_, ordered_shaders[i], nir_lower_io_to_vector, nir_var_shader_out);
          if (ordered_shaders[i]->info.stage == MESA_SHADER_TESS_CTRL)
-            nir_vectorize_tess_levels(ordered_shaders[i]);
-         nir_opt_combine_stores(ordered_shaders[i], nir_var_shader_out);
+            NIR_PASS(_, ordered_shaders[i], nir_vectorize_tess_levels);
+         NIR_PASS(_, ordered_shaders[i], nir_opt_combine_stores, nir_var_shader_out);
       }
       if (ordered_shaders[i - 1]->info.stage == MESA_SHADER_GEOMETRY ||
           ordered_shaders[i - 1]->info.stage == MESA_SHADER_TESS_CTRL ||
           ordered_shaders[i - 1]->info.stage == MESA_SHADER_TESS_EVAL) {
-         nir_lower_io_to_vector(ordered_shaders[i - 1], nir_var_shader_in);
+         NIR_PASS(_, ordered_shaders[i - 1], nir_lower_io_to_vector, nir_var_shader_in);
       }
 
       if (progress) {
-         if (nir_lower_global_vars_to_local(ordered_shaders[i])) {
+         progress = false;
+         NIR_PASS(progress, ordered_shaders[i], nir_lower_global_vars_to_local);
+         if (progress) {
             ac_nir_lower_indirect_derefs(ordered_shaders[i],
                                          pipeline->device->physical_device->rad_info.gfx_level);
             /* remove dead writes, which can remove input loads */
-            nir_lower_vars_to_ssa(ordered_shaders[i]);
-            nir_opt_dce(ordered_shaders[i]);
+            NIR_PASS(_, ordered_shaders[i], nir_lower_vars_to_ssa);
+            NIR_PASS(_, ordered_shaders[i], nir_opt_dce);
          }
 
-         if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
+         progress = false;
+         NIR_PASS(progress, ordered_shaders[i - 1], nir_lower_global_vars_to_local);
+         if (progress) {
             ac_nir_lower_indirect_derefs(ordered_shaders[i - 1],
                                          pipeline->device->physical_device->rad_info.gfx_level);
          }
@@ -4518,7 +4524,7 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
       assert(pipeline->graphics.last_vgt_api_stage == MESA_SHADER_VERTEX ||
              pipeline->graphics.last_vgt_api_stage == MESA_SHADER_GEOMETRY);
       nir_shader *last_vgt_shader = stages[pipeline->graphics.last_vgt_api_stage].nir;
-      NIR_PASS_V(last_vgt_shader, radv_force_primitive_shading_rate, device);
+      NIR_PASS(_, last_vgt_shader, radv_force_primitive_shading_rate, device);
    }
 
    bool optimize_conservatively = pipeline_key->optimisations_disabled;
@@ -4547,12 +4553,12 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
    }
 
    if (stages[MESA_SHADER_VERTEX].nir) {
-      NIR_PASS_V(stages[MESA_SHADER_VERTEX].nir, radv_lower_vs_input, pipeline_key);
+      NIR_PASS(_, stages[MESA_SHADER_VERTEX].nir, radv_lower_vs_input, pipeline_key);
    }
 
    if (stages[MESA_SHADER_FRAGMENT].nir && !radv_use_llvm_for_stage(device, MESA_SHADER_FRAGMENT)) {
       /* TODO: Convert the LLVM backend. */
-      NIR_PASS_V(stages[MESA_SHADER_FRAGMENT].nir, radv_lower_fs_output, pipeline_key);
+      NIR_PASS(_, stages[MESA_SHADER_FRAGMENT].nir, radv_lower_fs_output, pipeline_key);
    }
 
    radv_fill_shader_info(pipeline, pipeline_layout, pipeline_key, stages);
@@ -4594,8 +4600,8 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
    radv_declare_pipeline_args(device, stages, pipeline_key);
 
    if (stages[MESA_SHADER_FRAGMENT].nir) {
-      NIR_PASS_V(stages[MESA_SHADER_FRAGMENT].nir, radv_lower_fs_intrinsics,
-                 &stages[MESA_SHADER_FRAGMENT], pipeline_key);
+      NIR_PASS(_, stages[MESA_SHADER_FRAGMENT].nir, radv_lower_fs_intrinsics,
+               &stages[MESA_SHADER_FRAGMENT], pipeline_key);
    }
 
    for (int i = 0; i < MESA_VULKAN_SHADER_STAGES; ++i) {
@@ -4612,9 +4618,9 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
                .callback = &non_uniform_access_callback,
                .callback_data = NULL,
             };
-            NIR_PASS_V(stages[i].nir, nir_lower_non_uniform_access, &options);
+            NIR_PASS(_, stages[i].nir, nir_lower_non_uniform_access, &options);
          }
-         NIR_PASS_V(stages[i].nir, nir_lower_memory_model);
+         NIR_PASS(_, stages[i].nir, nir_lower_memory_model);
 
          nir_load_store_vectorize_options vectorize_opts = {
             .modes = nir_var_mem_ssbo | nir_var_mem_ubo | nir_var_mem_push_const |
@@ -4632,9 +4638,12 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
                nir_var_mem_ubo | nir_var_mem_ssbo | nir_var_mem_push_const;
          }
 
-         if (nir_opt_load_store_vectorize(stages[i].nir, &vectorize_opts)) {
-            NIR_PASS_V(stages[i].nir, nir_copy_prop);
-            nir_opt_shrink_stores(stages[i].nir, !device->instance->disable_shrink_image_store);
+         bool progress = false;
+         NIR_PASS(progress, stages[i].nir, nir_opt_load_store_vectorize, &vectorize_opts);
+         if (progress) {
+            NIR_PASS(_, stages[i].nir, nir_copy_prop);
+            NIR_PASS(_, stages[i].nir, nir_opt_shrink_stores,
+                     !device->instance->disable_shrink_image_store);
 
             /* Gather info again, to update whether 8/16-bit are used. */
             nir_shader_gather_info(stages[i].nir, nir_shader_get_entrypoint(stages[i].nir));
@@ -4649,31 +4658,32 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
             else if (i == MESA_SHADER_TESS_EVAL && stages[MESA_SHADER_GEOMETRY].nir)
                info = &stages[MESA_SHADER_GEOMETRY].info;
          }
-         NIR_PASS_V(stages[i].nir, radv_nir_lower_ycbcr_textures, pipeline_layout);
+         NIR_PASS(_, stages[i].nir, radv_nir_lower_ycbcr_textures, pipeline_layout);
          NIR_PASS_V(stages[i].nir, radv_nir_apply_pipeline_layout, device, pipeline_layout, info,
                     &stages[i].args);
 
-         nir_opt_shrink_vectors(stages[i].nir);
+         NIR_PASS(_, stages[i].nir, nir_opt_shrink_vectors);
 
-         nir_lower_alu_to_scalar(stages[i].nir, NULL, NULL);
+         NIR_PASS(_, stages[i].nir, nir_lower_alu_to_scalar, NULL, NULL);
 
          /* lower ALU operations */
-         nir_lower_int64(stages[i].nir);
+         NIR_PASS(_, stages[i].nir, nir_lower_int64);
 
-         nir_opt_idiv_const(stages[i].nir, 8);
+         NIR_PASS(_, stages[i].nir, nir_opt_idiv_const, 8);
 
-         nir_lower_idiv(stages[i].nir,
-                        &(nir_lower_idiv_options){
-                           .imprecise_32bit_lowering = false,
-                           .allow_fp16 = device->physical_device->rad_info.gfx_level >= GFX9,
-                        });
+         NIR_PASS(_, stages[i].nir, nir_lower_idiv,
+                  &(nir_lower_idiv_options){
+                     .imprecise_32bit_lowering = false,
+                     .allow_fp16 = device->physical_device->rad_info.gfx_level >= GFX9,
+                  });
 
          nir_move_options sink_opts = nir_move_const_undef | nir_move_copies;
          if (i != MESA_SHADER_FRAGMENT || !pipeline_key->disable_sinking_load_input_fs)
             sink_opts |= nir_move_load_input;
 
-         nir_opt_sink(stages[i].nir, sink_opts);
-         nir_opt_move(stages[i].nir, nir_move_load_input | nir_move_const_undef | nir_move_copies);
+         NIR_PASS(_, stages[i].nir, nir_opt_sink, sink_opts);
+         NIR_PASS(_, stages[i].nir, nir_opt_move,
+                  nir_move_load_input | nir_move_const_undef | nir_move_copies);
 
          /* Lower I/O intrinsics to memory instructions. */
          bool io_to_mem = radv_lower_io_to_mem(device, &stages[i], pipeline_key);
@@ -4682,26 +4692,26 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
          if (lowered_ngg)
             radv_lower_ngg(device, &stages[i], pipeline_key);
 
-         ac_nir_lower_global_access(stages[i].nir);
-         radv_nir_lower_abi(stages[i].nir, device->physical_device->rad_info.gfx_level,
-                            &stages[i].info, &stages[i].args, pipeline_key,
-                            radv_use_llvm_for_stage(device, i));
+         NIR_PASS(_, stages[i].nir, ac_nir_lower_global_access);
+         NIR_PASS_V(stages[i].nir, radv_nir_lower_abi, device->physical_device->rad_info.gfx_level,
+                    &stages[i].info, &stages[i].args, pipeline_key,
+                    radv_use_llvm_for_stage(device, i));
          radv_optimize_nir_algebraic(
             stages[i].nir, io_to_mem || lowered_ngg || i == MESA_SHADER_COMPUTE || i == MESA_SHADER_TASK);
 
          if (stages[i].nir->info.bit_sizes_int & (8 | 16)) {
             if (device->physical_device->rad_info.gfx_level >= GFX8) {
-               nir_convert_to_lcssa(stages[i].nir, true, true);
+               NIR_PASS(_, stages[i].nir, nir_convert_to_lcssa, true, true);
                nir_divergence_analysis(stages[i].nir);
             }
 
             if (nir_lower_bit_size(stages[i].nir, lower_bit_size_callback, device)) {
-               NIR_PASS_V(stages[i].nir, nir_opt_constant_folding);
-               NIR_PASS_V(stages[i].nir, nir_opt_dce);
+               NIR_PASS(_, stages[i].nir, nir_opt_constant_folding);
+               NIR_PASS(_, stages[i].nir, nir_opt_dce);
             }
 
             if (device->physical_device->rad_info.gfx_level >= GFX8)
-               nir_opt_remove_phis(stages[i].nir); /* cleanup LCSSA phis */
+               NIR_PASS(_, stages[i].nir, nir_opt_remove_phis); /* cleanup LCSSA phis */
          }
          if (((stages[i].nir->info.bit_sizes_int | stages[i].nir->info.bit_sizes_float) & 16) &&
              device->physical_device->rad_info.gfx_level >= GFX9) {
@@ -4716,23 +4726,22 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
             NIR_PASS(copy_prop, stages[i].nir, nir_fold_16bit_image_load_store_conversions);
 
             if (copy_prop) {
-               NIR_PASS_V(stages[i].nir, nir_copy_prop);
-               NIR_PASS_V(stages[i].nir, nir_opt_dce);
+               NIR_PASS(_, stages[i].nir, nir_copy_prop);
+               NIR_PASS(_, stages[i].nir, nir_opt_dce);
             }
 
-
-            NIR_PASS_V(stages[i].nir, nir_opt_vectorize, opt_vectorize_callback, NULL);
+            NIR_PASS(_, stages[i].nir, nir_opt_vectorize, opt_vectorize_callback, NULL);
          }
 
          /* cleanup passes */
-         nir_lower_load_const_to_scalar(stages[i].nir);
+         NIR_PASS(_, stages[i].nir, nir_lower_load_const_to_scalar);
 
          sink_opts |= nir_move_comparisons | nir_move_load_ubo | nir_move_load_ssbo;
-         nir_opt_sink(stages[i].nir, sink_opts);
+         NIR_PASS(_, stages[i].nir, nir_opt_sink, sink_opts);
 
          nir_move_options move_opts = nir_move_const_undef | nir_move_load_ubo |
                                       nir_move_load_input | nir_move_comparisons | nir_move_copies;
-         nir_opt_move(stages[i].nir, move_opts);
+         NIR_PASS(_, stages[i].nir, nir_opt_move, move_opts);
 
          stages[i].feedback.duration += os_time_get_nano() - stage_start;
       }
diff --git a/src/amd/vulkan/radv_pipeline_rt.c b/src/amd/vulkan/radv_pipeline_rt.c
index 7b77c36c217..89ab21b820e 100644
--- a/src/amd/vulkan/radv_pipeline_rt.c
+++ b/src/amd/vulkan/radv_pipeline_rt.c
@@ -714,9 +714,9 @@ insert_rt_case(nir_builder *b, nir_shader *shader, const struct rt_variables *va
 
    NIR_PASS_V(shader, lower_rt_instructions, &src_vars, call_idx_base);
 
-   NIR_PASS_V(shader, nir_opt_remove_phis);
-   NIR_PASS_V(shader, nir_lower_returns);
-   NIR_PASS_V(shader, nir_opt_dce);
+   NIR_PASS(_, shader, nir_opt_remove_phis);
+   NIR_PASS(_, shader, nir_lower_returns);
+   NIR_PASS(_, shader, nir_opt_dce);
 
    if (b->shader->info.stage == MESA_SHADER_ANY_HIT ||
        b->shader->info.stage == MESA_SHADER_INTERSECTION) {
@@ -819,14 +819,14 @@ parse_rt_stage(struct radv_device *device, const VkPipelineShaderStageCreateInfo
       nir_rt_return_amd(&b_inner);
    }
 
-   NIR_PASS_V(shader, nir_lower_vars_to_explicit_types,
-              nir_var_function_temp | nir_var_shader_call_data | nir_var_ray_hit_attrib,
-              glsl_get_natural_size_align_bytes);
+   NIR_PASS(_, shader, nir_lower_vars_to_explicit_types,
+            nir_var_function_temp | nir_var_shader_call_data | nir_var_ray_hit_attrib,
+            glsl_get_natural_size_align_bytes);
 
-   NIR_PASS_V(shader, lower_rt_derefs);
+   NIR_PASS(_, shader, lower_rt_derefs);
 
-   NIR_PASS_V(shader, nir_lower_explicit_io, nir_var_function_temp,
-              nir_address_format_32bit_offset);
+   NIR_PASS(_, shader, nir_lower_explicit_io, nir_var_function_temp,
+            nir_address_format_32bit_offset);
 
    return shader;
 }
@@ -950,7 +950,7 @@ nir_lower_intersection_shader(nir_shader *intersection, nir_shader *any_hit)
    struct hash_table *any_hit_var_remap = NULL;
    if (any_hit) {
       any_hit = nir_shader_clone(dead_ctx, any_hit);
-      NIR_PASS_V(any_hit, nir_opt_dce);
+      NIR_PASS(_, any_hit, nir_opt_dce);
       any_hit_impl = lower_any_hit_for_intersection(any_hit);
       any_hit_var_remap = _mesa_pointer_hash_table_create(dead_ctx);
    }
@@ -1020,7 +1020,7 @@ nir_lower_intersection_shader(nir_shader *intersection, nir_shader *any_hit)
    nir_index_ssa_defs(impl);
 
    /* Eliminate the casts introduced for the commit return of the any-hit shader. */
-   NIR_PASS_V(intersection, nir_opt_deref);
+   NIR_PASS(_, intersection, nir_opt_deref);
 
    ralloc_free(dead_ctx);
 }
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index ba1345297c6..b6568163ccd 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -166,10 +166,10 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, bool
 
       NIR_PASS(progress, shader, nir_opt_copy_prop_vars);
       NIR_PASS(progress, shader, nir_opt_dead_write_vars);
-      NIR_PASS_V(shader, nir_lower_vars_to_ssa);
+      NIR_PASS(_, shader, nir_lower_vars_to_ssa);
 
-      NIR_PASS_V(shader, nir_lower_alu_to_scalar, NULL, NULL);
-      NIR_PASS_V(shader, nir_lower_phis_to_scalar, true);
+      NIR_PASS(_, shader, nir_lower_alu_to_scalar, NULL, NULL);
+      NIR_PASS(_, shader, nir_lower_phis_to_scalar, true);
 
       NIR_PASS(progress, shader, nir_copy_prop);
       NIR_PASS(progress, shader, nir_opt_remove_phis);
@@ -207,10 +207,10 @@ radv_optimize_nir_algebraic(nir_shader *nir, bool opt_offsets)
    bool more_algebraic = true;
    while (more_algebraic) {
       more_algebraic = false;
-      NIR_PASS_V(nir, nir_copy_prop);
-      NIR_PASS_V(nir, nir_opt_dce);
-      NIR_PASS_V(nir, nir_opt_constant_folding);
-      NIR_PASS_V(nir, nir_opt_cse);
+      NIR_PASS(_, nir, nir_copy_prop);
+      NIR_PASS(_, nir, nir_opt_dce);
+      NIR_PASS(_, nir, nir_opt_constant_folding);
+      NIR_PASS(_, nir, nir_opt_cse);
       NIR_PASS(more_algebraic, nir, nir_opt_algebraic);
    }
 
@@ -220,7 +220,7 @@ radv_optimize_nir_algebraic(nir_shader *nir, bool opt_offsets)
          .buffer_max = ~0,
          .shared_max = ~0,
       };
-      NIR_PASS_V(nir, nir_opt_offsets, &offset_options);
+      NIR_PASS(_, nir, nir_opt_offsets, &offset_options);
    }
 
    /* Do late algebraic optimization to turn add(a,
@@ -233,10 +233,10 @@ radv_optimize_nir_algebraic(nir_shader *nir, bool opt_offsets)
    while (more_late_algebraic) {
       more_late_algebraic = false;
       NIR_PASS(more_late_algebraic, nir, nir_opt_algebraic_late);
-      NIR_PASS_V(nir, nir_opt_constant_folding);
-      NIR_PASS_V(nir, nir_copy_prop);
-      NIR_PASS_V(nir, nir_opt_dce);
-      NIR_PASS_V(nir, nir_opt_cse);
+      NIR_PASS(_, nir, nir_opt_constant_folding);
+      NIR_PASS(_, nir, nir_copy_prop);
+      NIR_PASS(_, nir, nir_opt_dce);
+      NIR_PASS(_, nir, nir_opt_cse);
    }
 }
 
@@ -712,11 +712,13 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
        * inline functions.  That way they get properly initialized at the top
        * of the function and not at the top of its caller.
        */
-      NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
-      NIR_PASS_V(nir, nir_lower_returns);
-      if (nir_inline_functions(nir))
-         NIR_PASS_V(nir, nir_copy_prop);
-      NIR_PASS_V(nir, nir_opt_deref);
+      NIR_PASS(_, nir, nir_lower_variable_initializers, nir_var_function_temp);
+      NIR_PASS(_, nir, nir_lower_returns);
+      bool progress = false;
+      NIR_PASS(progress, nir, nir_inline_functions);
+      if (progress)
+         NIR_PASS(_, nir, nir_copy_prop);
+      NIR_PASS(_, nir, nir_opt_deref);
 
       /* Pick off the single entrypoint that we want */
       foreach_list_typed_safe(nir_function, func, node, &nir->functions)
@@ -731,43 +733,43 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
       /* Make sure we lower constant initializers on output variables so that
        * nir_remove_dead_variables below sees the corresponding stores
        */
-      NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_shader_out);
+      NIR_PASS(_, nir, nir_lower_variable_initializers, nir_var_shader_out);
 
       /* Now that we've deleted all but the main function, we can go ahead and
        * lower the rest of the constant initializers.
        */
-      NIR_PASS_V(nir, nir_lower_variable_initializers, ~0);
+      NIR_PASS(_, nir, nir_lower_variable_initializers, ~0);
 
       /* Split member structs.  We do this before lower_io_to_temporaries so that
        * it doesn't lower system values to temporaries by accident.
        */
-      NIR_PASS_V(nir, nir_split_var_copies);
-      NIR_PASS_V(nir, nir_split_per_member_structs);
+      NIR_PASS(_, nir, nir_split_var_copies);
+      NIR_PASS(_, nir, nir_split_per_member_structs);
 
       if (nir->info.stage == MESA_SHADER_FRAGMENT)
-         NIR_PASS_V(nir, nir_lower_io_to_vector, nir_var_shader_out);
+         NIR_PASS(_, nir, nir_lower_io_to_vector, nir_var_shader_out);
       if (nir->info.stage == MESA_SHADER_FRAGMENT)
-         NIR_PASS_V(nir, nir_lower_input_attachments,
-                    &(nir_input_attachment_options){
-                       .use_fragcoord_sysval = true,
-                       .use_layer_id_sysval = false,
-                    });
+         NIR_PASS(_, nir, nir_lower_input_attachments,
+                  &(nir_input_attachment_options){
+                     .use_fragcoord_sysval = true,
+                     .use_layer_id_sysval = false,
+                  });
 
-      NIR_PASS_V(nir, nir_remove_dead_variables,
-                 nir_var_shader_in | nir_var_shader_out | nir_var_system_value | nir_var_mem_shared,
-                 NULL);
+      NIR_PASS(_, nir, nir_remove_dead_variables,
+               nir_var_shader_in | nir_var_shader_out | nir_var_system_value | nir_var_mem_shared,
+               NULL);
 
       /* Variables can make nir_propagate_invariant more conservative
        * than it needs to be.
        */
-      NIR_PASS_V(nir, nir_lower_global_vars_to_local);
-      NIR_PASS_V(nir, nir_lower_vars_to_ssa);
+      NIR_PASS(_, nir, nir_lower_global_vars_to_local);
+      NIR_PASS(_, nir, nir_lower_vars_to_ssa);
 
-      NIR_PASS_V(nir, nir_propagate_invariant, key->invariant_geom);
+      NIR_PASS(_, nir, nir_propagate_invariant, key->invariant_geom);
 
-      NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
+      NIR_PASS(_, nir, nir_lower_clip_cull_distance_arrays);
 
-      NIR_PASS_V(nir, nir_lower_discard_or_demote, key->ps.lower_discard_to_demote);
+      NIR_PASS(_, nir, nir_lower_discard_or_demote, key->ps.lower_discard_to_demote);
 
       nir_lower_doubles_options lower_doubles = nir->options->lower_doubles_options;
 
@@ -779,10 +781,10 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
          lower_doubles |= nir_lower_dfloor;
       }
 
-      NIR_PASS_V(nir, nir_lower_doubles, NULL, lower_doubles);
+      NIR_PASS(_, nir, nir_lower_doubles, NULL, lower_doubles);
    }
 
-   NIR_PASS_V(nir, nir_lower_system_values);
+   NIR_PASS(_, nir, nir_lower_system_values);
    nir_lower_compute_system_values_options csv_options = {
       /* Mesh shaders run as NGG which can implement local_invocation_index from
        * the wave ID in merged_wave_info, but they don't have local_invocation_ids.
@@ -793,7 +795,7 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
                                        (nir->info.workgroup_size[1] == 1) +
                                        (nir->info.workgroup_size[2] == 1)) == 2,
    };
-   NIR_PASS_V(nir, nir_lower_compute_system_values, &csv_options);
+   NIR_PASS(_, nir, nir_lower_compute_system_values, &csv_options);
 
    /* Vulkan uses the separate-shader linking model */
    nir->info.separate_shader = true;
@@ -801,8 +803,8 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
    nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
 
    if (nir->info.ray_queries > 0) {
-      NIR_PASS_V(nir, nir_opt_ray_queries);
-      NIR_PASS_V(nir, radv_nir_lower_ray_queries, device);
+      NIR_PASS(_, nir, nir_opt_ray_queries);
+      NIR_PASS(_, nir, radv_nir_lower_ray_queries, device);
    }
 
    if (nir->info.stage == MESA_SHADER_GEOMETRY) {
@@ -815,7 +817,7 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
                          nir_lower_gs_intrinsics_overwrite_incomplete;
       }
 
-      nir_lower_gs_intrinsics(nir, nir_gs_flags);
+      NIR_PASS(_, nir, nir_lower_gs_intrinsics, nir_gs_flags);
    }
 
    static const nir_lower_tex_options tex_options = {
@@ -827,15 +829,15 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
       .lower_invalid_implicit_lod = true,
    };
 
-   nir_lower_tex(nir, &tex_options);
+   NIR_PASS(_, nir, nir_lower_tex, &tex_options);
 
    static const nir_lower_image_options image_options = {
       .lower_cube_size = true,
    };
 
-   nir_lower_image(nir, &image_options);
+   NIR_PASS(_, nir, nir_lower_image, &image_options);
 
-   nir_lower_vars_to_ssa(nir);
+   NIR_PASS(_, nir, nir_lower_vars_to_ssa);
 
    if (nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_GEOMETRY ||
        nir->info.stage == MESA_SHADER_FRAGMENT) {
@@ -844,27 +846,28 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
       NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir), true, false);
    }
 
-   nir_split_var_copies(nir);
+   NIR_PASS(_, nir, nir_split_var_copies);
 
-   nir_lower_global_vars_to_local(nir);
-   nir_remove_dead_variables(nir, nir_var_function_temp, NULL);
+   NIR_PASS(_, nir, nir_lower_global_vars_to_local);
+   NIR_PASS(_, nir, nir_remove_dead_variables, nir_var_function_temp, NULL);
    bool gfx7minus = device->physical_device->rad_info.gfx_level <= GFX7;
-   nir_lower_subgroups(nir, &(struct nir_lower_subgroups_options){
-                               .subgroup_size = subgroup_size,
-                               .ballot_bit_size = ballot_bit_size,
-                               .ballot_components = 1,
-                               .lower_to_scalar = 1,
-                               .lower_subgroup_masks = 1,
-                               .lower_relative_shuffle = 1,
-                               .lower_shuffle_to_32bit = 1,
-                               .lower_vote_eq = 1,
-                               .lower_quad_broadcast_dynamic = 1,
-                               .lower_quad_broadcast_dynamic_to_const = gfx7minus,
-                               .lower_shuffle_to_swizzle_amd = 1,
-                            });
-
-   nir_lower_load_const_to_scalar(nir);
-   nir_opt_shrink_stores(nir, !device->instance->disable_shrink_image_store);
+   NIR_PASS(_, nir, nir_lower_subgroups,
+            &(struct nir_lower_subgroups_options){
+               .subgroup_size = subgroup_size,
+               .ballot_bit_size = ballot_bit_size,
+               .ballot_components = 1,
+               .lower_to_scalar = 1,
+               .lower_subgroup_masks = 1,
+               .lower_relative_shuffle = 1,
+               .lower_shuffle_to_32bit = 1,
+               .lower_vote_eq = 1,
+               .lower_quad_broadcast_dynamic = 1,
+               .lower_quad_broadcast_dynamic_to_const = gfx7minus,
+               .lower_shuffle_to_swizzle_amd = 1,
+            });
+
+   NIR_PASS(_, nir, nir_lower_load_const_to_scalar);
+   NIR_PASS(_, nir, nir_opt_shrink_stores, !device->instance->disable_shrink_image_store);
 
    if (!key->optimisations_disabled)
       radv_optimize_nir(nir, false, true);
@@ -872,28 +875,30 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
    /* We call nir_lower_var_copies() after the first radv_optimize_nir()
     * to remove any copies introduced by nir_opt_find_array_copies().
     */
-   nir_lower_var_copies(nir);
+   NIR_PASS(_, nir, nir_lower_var_copies);
 
    unsigned lower_flrp = (nir->options->lower_flrp16 ? 16 : 0) |
                          (nir->options->lower_flrp32 ? 32 : 0) |
                          (nir->options->lower_flrp64 ? 64 : 0);
    if (lower_flrp != 0) {
-      if (nir_lower_flrp(nir, lower_flrp, false /* always_precise */))
-         NIR_PASS_V(nir, nir_opt_constant_folding);
+      bool progress = false;
+      NIR_PASS(progress, nir, nir_lower_flrp, lower_flrp, false /* always precise */);
+      if (progress)
+         NIR_PASS(_, nir, nir_opt_constant_folding);
    }
 
    const nir_opt_access_options opt_access_options = {
       .is_vulkan = true,
       .infer_non_readable = true,
    };
-   NIR_PASS_V(nir, nir_opt_access, &opt_access_options);
+   NIR_PASS(_, nir, nir_opt_access, &opt_access_options);
 
-   NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_push_const, nir_address_format_32bit_offset);
+   NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_push_const, nir_address_format_32bit_offset);
 
-   NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
-              nir_address_format_vec2_index_32bit_offset);
+   NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
+            nir_address_format_vec2_index_32bit_offset);
 
-   NIR_PASS_V(nir, lower_intrinsics, key);
+   NIR_PASS(_, nir, lower_intrinsics, key);
 
    /* Lower deref operations for compute shared memory. */
    if (nir->info.stage == MESA_SHADER_COMPUTE ||
@@ -906,25 +911,25 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
          var_modes |= nir_var_mem_task_payload;
 
       if (!nir->info.shared_memory_explicit_layout) {
-         NIR_PASS_V(nir, nir_lower_vars_to_explicit_types, var_modes, shared_var_info);
+         NIR_PASS(_, nir, nir_lower_vars_to_explicit_types, var_modes, shared_var_info);
       }
-      NIR_PASS_V(nir, nir_lower_explicit_io, var_modes, nir_address_format_32bit_offset);
+      NIR_PASS(_, nir, nir_lower_explicit_io, var_modes, nir_address_format_32bit_offset);
 
       if (nir->info.zero_initialize_shared_memory && nir->info.shared_size > 0) {
          const unsigned chunk_size = 16; /* max single store size */
          const unsigned shared_size = ALIGN(nir->info.shared_size, chunk_size);
-         NIR_PASS_V(nir, nir_zero_initialize_shared_memory, shared_size, chunk_size);
+         NIR_PASS(_, nir, nir_zero_initialize_shared_memory, shared_size, chunk_size);
       }
    }
 
-   nir_lower_explicit_io(nir, nir_var_mem_global | nir_var_mem_constant,
-                         nir_address_format_64bit_global);
+   NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_global | nir_var_mem_constant,
+            nir_address_format_64bit_global);
 
    /* Lower large variables that are always constant with load_constant
     * intrinsics, which get turned into PC-relative loads from a data
     * section next to the shader.
     */
-   NIR_PASS_V(nir, nir_opt_large_constants, glsl_get_natural_size_align_bytes, 16);
+   NIR_PASS(_, nir, nir_opt_large_constants, glsl_get_natural_size_align_bytes, 16);
 
    /* Lower primitive shading rate to match HW requirements. */
    if ((nir->info.stage == MESA_SHADER_VERTEX ||
@@ -932,7 +937,7 @@ radv_shader_spirv_to_nir(struct radv_device *device, const struct radv_pipeline_
         nir->info.stage == MESA_SHADER_MESH) &&
        nir->info.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_SHADING_RATE)) {
       /* Lower primitive shading rate to match HW requirements. */
-      NIR_PASS_V(nir, radv_lower_primitive_shading_rate);
+      NIR_PASS(_, nir, radv_lower_primitive_shading_rate);
    }
 
    /* Indirect lowering must be called after the radv_optimize_nir() loop
@@ -1025,17 +1030,17 @@ radv_lower_io(struct radv_device *device, nir_shader *nir)
       return;
 
    if (nir->info.stage == MESA_SHADER_FRAGMENT) {
-      NIR_PASS_V(nir, lower_view_index);
+      NIR_PASS(_, nir, lower_view_index);
       nir_assign_io_var_locations(nir, nir_var_shader_in, &nir->num_inputs, MESA_SHADER_FRAGMENT);
    }
 
-   NIR_PASS_V(nir, nir_lower_io, nir_var_shader_in | nir_var_shader_out, type_size_vec4,
-              nir_lower_io_lower_64bit_to_32);
+   NIR_PASS(_, nir, nir_lower_io, nir_var_shader_in | nir_var_shader_out, type_size_vec4,
+            nir_lower_io_lower_64bit_to_32);
 
    /* This pass needs actual constants */
-   nir_opt_constant_folding(nir);
+   NIR_PASS(_, nir, nir_opt_constant_folding);
 
-   NIR_PASS_V(nir, nir_io_add_const_offset_to_base, nir_var_shader_in | nir_var_shader_out);
+   NIR_PASS(_, nir, nir_io_add_const_offset_to_base, nir_var_shader_in | nir_var_shader_out);
 }
 
 bool
@@ -1047,36 +1052,36 @@ radv_lower_io_to_mem(struct radv_device *device, struct radv_pipeline_stage *sta
 
    if (nir->info.stage == MESA_SHADER_VERTEX) {
       if (info->vs.as_ls) {
-         ac_nir_lower_ls_outputs_to_mem(nir, info->vs.tcs_in_out_eq,
-                                        info->vs.tcs_temp_only_input_mask,
-                                        info->vs.num_linked_outputs);
+         NIR_PASS_V(nir, ac_nir_lower_ls_outputs_to_mem, info->vs.tcs_in_out_eq,
+                    info->vs.tcs_temp_only_input_mask, info->vs.num_linked_outputs);
          return true;
       } else if (info->vs.as_es) {
-         ac_nir_lower_es_outputs_to_mem(nir, device->physical_device->rad_info.gfx_level,
-                                        info->vs.num_linked_outputs);
+         NIR_PASS_V(nir, ac_nir_lower_es_outputs_to_mem,
+                    device->physical_device->rad_info.gfx_level, info->vs.num_linked_outputs);
          return true;
       }
    } else if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
-      ac_nir_lower_hs_inputs_to_mem(nir, info->vs.tcs_in_out_eq, info->tcs.num_linked_inputs);
-      ac_nir_lower_hs_outputs_to_mem(
-         nir, device->physical_device->rad_info.gfx_level, info->tcs.tes_reads_tess_factors,
-         info->tcs.tes_inputs_read, info->tcs.tes_patch_inputs_read, info->tcs.num_linked_inputs,
-         info->tcs.num_linked_outputs, info->tcs.num_linked_patch_outputs, true);
+      NIR_PASS_V(nir, ac_nir_lower_hs_inputs_to_mem, info->vs.tcs_in_out_eq,
+                 info->tcs.num_linked_inputs);
+      NIR_PASS_V(nir, ac_nir_lower_hs_outputs_to_mem, device->physical_device->rad_info.gfx_level,
+                 info->tcs.tes_reads_tess_factors, info->tcs.tes_inputs_read,
+                 info->tcs.tes_patch_inputs_read, info->tcs.num_linked_inputs,
+                 info->tcs.num_linked_outputs, info->tcs.num_linked_patch_outputs, true);
 
       return true;
    } else if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
-      ac_nir_lower_tes_inputs_to_mem(nir, info->tes.num_linked_inputs,
-                                     info->tes.num_linked_patch_inputs);
+      NIR_PASS_V(nir, ac_nir_lower_tes_inputs_to_mem, info->tes.num_linked_inputs,
+                 info->tes.num_linked_patch_inputs);
 
       if (info->tes.as_es) {
-         ac_nir_lower_es_outputs_to_mem(nir, device->physical_device->rad_info.gfx_level,
-                                        info->tes.num_linked_outputs);
+         NIR_PASS_V(nir, ac_nir_lower_es_outputs_to_mem,
+                    device->physical_device->rad_info.gfx_level, info->tes.num_linked_outputs);
       }
 
       return true;
    } else if (nir->info.stage == MESA_SHADER_GEOMETRY) {
-      ac_nir_lower_gs_inputs_to_mem(nir, device->physical_device->rad_info.gfx_level,
-                                    info->gs.num_linked_inputs);
+      NIR_PASS_V(nir, ac_nir_lower_gs_inputs_to_mem, device->physical_device->rad_info.gfx_level,
+                 info->gs.num_linked_inputs);
       return true;
    } else if (nir->info.stage == MESA_SHADER_TASK) {
       ac_nir_apply_first_task_to_task_shader(nir);
@@ -1216,29 +1221,17 @@ void radv_lower_ngg(struct radv_device *device, struct radv_pipeline_stage *ngg_
          export_prim_id = info->tes.outinfo.export_prim_id;
       }
 
-      ac_nir_lower_ngg_nogs(
-         nir,
-         max_vtx_in,
-         num_vertices_per_prim,
-         info->workgroup_size,
-         info->wave_size,
-         info->has_ngg_culling,
-         info->has_ngg_early_prim_export,
-         info->is_ngg_passthrough,
-         export_prim_id,
-         pl_key->vs.provoking_vtx_last,
-         false,
-         pl_key->vs.instance_rate_inputs);
+      NIR_PASS_V(nir, ac_nir_lower_ngg_nogs, max_vtx_in, num_vertices_per_prim,
+                 info->workgroup_size, info->wave_size, info->has_ngg_culling,
+                 info->has_ngg_early_prim_export, info->is_ngg_passthrough, export_prim_id,
+                 pl_key->vs.provoking_vtx_last, false, pl_key->vs.instance_rate_inputs);
    } else if (nir->info.stage == MESA_SHADER_GEOMETRY) {
       assert(info->is_ngg);
-      ac_nir_lower_ngg_gs(
-         nir, info->wave_size, info->workgroup_size,
-         info->ngg_info.esgs_ring_size,
-         info->gs.gsvs_vertex_size,
-         info->ngg_info.ngg_emit_size * 4u,
-         pl_key->vs.provoking_vtx_last);
+      NIR_PASS_V(nir, ac_nir_lower_ngg_gs, info->wave_size, info->workgroup_size,
+                 info->ngg_info.esgs_ring_size, info->gs.gsvs_vertex_size,
+                 info->ngg_info.ngg_emit_size * 4u, pl_key->vs.provoking_vtx_last);
    } else if (nir->info.stage == MESA_SHADER_MESH) {
-      ac_nir_lower_ngg_ms(nir, info->wave_size);
+      NIR_PASS_V(nir, ac_nir_lower_ngg_ms, info->wave_size);
    } else {
       unreachable("invalid SW stage passed to radv_lower_ngg");
    }



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