Mesa (main): etnaviv: add linear PE support
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Fri May 20 09:36:22 UTC 2022
Module: Mesa
Branch: main
Commit: 53445284a427f79e94607dc4ca2f8bd8ac293356
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=53445284a427f79e94607dc4ca2f8bd8ac293356
Author: Lucas Stach <l.stach at pengutronix.de>
Date: Thu May 19 20:29:38 2022 +0200
etnaviv: add linear PE support
GPUs with the LINEAR_PE feature bit have the ability to render into linear
buffers. While this decreases PE cache effectiveness and is thus slower than
rendering into a (super-)tiled buffer, it's still preferable for cases where
we would need a blit to get into linear otherwise, i.e. when importing a
linear buffer or when linear is forced on allocation by usage flags or
modifiers.
Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16615>
---
src/gallium/drivers/etnaviv/etnaviv_state.c | 11 +++++++++--
src/gallium/drivers/etnaviv/etnaviv_surface.c | 7 ++++---
2 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_state.c b/src/gallium/drivers/etnaviv/etnaviv_state.c
index 6b2f9bcdd17..66aaabd289f 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_state.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_state.c
@@ -136,6 +136,7 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
int nr_samples_color = -1;
int nr_samples_depth = -1;
bool target_16bpp = false;
+ bool target_linear = false;
/* Set up TS as well. Warning: this state is used by both the RS and PE */
uint32_t ts_mem_config = 0;
@@ -148,9 +149,13 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
uint32_t fmt = translate_pe_format(cbuf->base.format);
- assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
+ assert((res->layout & ETNA_LAYOUT_BIT_TILE) ||
+ VIV_FEATURE(screen, chipMinorFeatures2, LINEAR_PE));
etna_update_render_resource(pctx, etna_resource(cbuf->prsc));
+ if (res->layout == ETNA_LAYOUT_LINEAR)
+ target_linear = true;
+
if (fmt >= PE_FORMAT_R16F)
cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_FORMAT_EXT(fmt) |
VIVS_PE_COLOR_FORMAT_FORMAT_MASK;
@@ -366,7 +371,9 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
* one per color buffer / depth buffer. To keep the logic simple always use
* single buffer when this feature is available.
*/
- if (screen->specs.single_buffer)
+ if (unlikely(target_linear))
+ pe_logic_op |= VIVS_PE_LOGIC_OP_SINGLE_BUFFER(1);
+ else if (screen->specs.single_buffer)
pe_logic_op |= VIVS_PE_LOGIC_OP_SINGLE_BUFFER(target_16bpp ? 3 : 2);
cs->PE_LOGIC_OP = pe_logic_op;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_surface.c b/src/gallium/drivers/etnaviv/etnaviv_surface.c
index 52a937652d2..0850f44613d 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_surface.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_surface.c
@@ -48,10 +48,11 @@ etna_render_handle_incompatible(struct pipe_context *pctx, struct pipe_resource
bool need_multitiled = screen->specs.pixel_pipes > 1 && !screen->specs.single_buffer;
bool want_supertiled = screen->specs.can_supertile;
- /* Resource is compatible if it is tiled and has multi tiling when required
- * TODO: LINEAR_PE feature means render to linear is possible ?
+ /* Resource is compatible if it is tiled or PE is able to render to linear
+ * and has multi tiling when required.
*/
- if (res->layout != ETNA_LAYOUT_LINEAR &&
+ if ((res->layout != ETNA_LAYOUT_LINEAR ||
+ VIV_FEATURE(screen, chipMinorFeatures2, LINEAR_PE)) &&
(!need_multitiled || (res->layout & ETNA_LAYOUT_BIT_MULTI)))
return res;
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