Mesa (main): zink: move renderpass handling to zink_render_pass.c

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri May 20 16:58:31 UTC 2022


Module: Mesa
Branch: main
Commit: b181080d9f5ff0a9d95e86ad7514f90b88a8d3f9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b181080d9f5ff0a9d95e86ad7514f90b88a8d3f9

Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date:   Mon May  9 11:32:32 2022 -0400

zink: move renderpass handling to zink_render_pass.c

no functional changes

Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16476>

---

 src/gallium/drivers/zink/zink_context.c     | 432 ++--------------------------
 src/gallium/drivers/zink/zink_context.h     |  20 +-
 src/gallium/drivers/zink/zink_render_pass.c | 422 ++++++++++++++++++++++++++-
 src/gallium/drivers/zink/zink_render_pass.h |   9 +
 4 files changed, 454 insertions(+), 429 deletions(-)

diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c
index dbe883a3c10..2ca6f6407ca 100644
--- a/src/gallium/drivers/zink/zink_context.c
+++ b/src/gallium/drivers/zink/zink_context.c
@@ -1974,227 +1974,22 @@ zink_update_fbfetch(struct zink_context *ctx)
    }
 }
 
-static size_t
-rp_state_size(const struct zink_render_pass_pipeline_state *pstate)
-{
-   return offsetof(struct zink_render_pass_pipeline_state, attachments) +
-                   sizeof(pstate->attachments[0]) * pstate->num_attachments;
-}
-
-static uint32_t
-hash_rp_state(const void *key)
-{
-   const struct zink_render_pass_pipeline_state *s = key;
-   return _mesa_hash_data(key, rp_state_size(s));
-}
-
-static bool
-equals_rp_state(const void *a, const void *b)
-{
-   return !memcmp(a, b, rp_state_size(a));
-}
-
-static uint32_t
-hash_render_pass_state(const void *key)
-{
-   struct zink_render_pass_state* s = (struct zink_render_pass_state*)key;
-   return _mesa_hash_data(key, offsetof(struct zink_render_pass_state, rts) + sizeof(s->rts[0]) * s->num_rts);
-}
-
-static bool
-equals_render_pass_state(const void *a, const void *b)
-{
-   const struct zink_render_pass_state *s_a = a, *s_b = b;
-   if (s_a->num_rts != s_b->num_rts)
-      return false;
-   return memcmp(a, b, offsetof(struct zink_render_pass_state, rts) + sizeof(s_a->rts[0]) * s_a->num_rts) == 0;
-}
-
-static struct zink_render_pass *
-get_render_pass(struct zink_context *ctx)
-{
-   struct zink_screen *screen = zink_screen(ctx->base.screen);
-   const struct pipe_framebuffer_state *fb = &ctx->fb_state;
-   struct zink_render_pass_state state = {0};
-   uint32_t clears = 0;
-   state.swapchain_init = ctx->new_swapchain;
-   state.samples = fb->samples > 0;
-
-   u_foreach_bit(i, ctx->fbfetch_outputs)
-      state.rts[i].fbfetch = true;
-
-   for (int i = 0; i < fb->nr_cbufs; i++) {
-      struct pipe_surface *surf = fb->cbufs[i];
-      if (surf && !zink_use_dummy_attachments(ctx)) {
-         struct zink_surface *transient = zink_transient_surface(surf);
-         state.rts[i].format = zink_get_format(screen, surf->format);
-         state.rts[i].samples = MAX3(transient ? transient->base.nr_samples : 0, surf->texture->nr_samples, 1);
-         state.rts[i].clear_color = zink_fb_clear_enabled(ctx, i) && !zink_fb_clear_first_needs_explicit(&ctx->fb_clears[i]);
-         clears |= !!state.rts[i].clear_color ? PIPE_CLEAR_COLOR0 << i : 0;
-         state.rts[i].swapchain = surf->texture->bind & PIPE_BIND_DISPLAY_TARGET;
-         if (transient) {
-            state.num_cresolves++;
-            state.rts[i].resolve = true;
-            if (!state.rts[i].clear_color)
-               state.msaa_expand_mask |= BITFIELD_BIT(i);
-         }
-      } else {
-         state.rts[i].format = VK_FORMAT_R8G8B8A8_UNORM;
-         state.rts[i].samples = fb->samples;
-      }
-      state.num_rts++;
-   }
-   state.num_cbufs = fb->nr_cbufs;
-   assert(!state.num_cresolves || state.num_cbufs == state.num_cresolves);
-
-   if (fb->zsbuf) {
-      struct zink_resource *zsbuf = zink_resource(fb->zsbuf->texture);
-      struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
-      struct zink_surface *transient = zink_transient_surface(fb->zsbuf);
-      state.rts[fb->nr_cbufs].format = zsbuf->format;
-      state.rts[fb->nr_cbufs].samples = MAX3(transient ? transient->base.nr_samples : 0, fb->zsbuf->texture->nr_samples, 1);
-      if (transient) {
-         state.num_zsresolves = 1;
-         state.rts[fb->nr_cbufs].resolve = true;
-      }
-      state.rts[fb->nr_cbufs].clear_color = zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS) &&
-                                            !zink_fb_clear_first_needs_explicit(fb_clear) &&
-                                            (zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_DEPTH);
-      state.rts[fb->nr_cbufs].clear_stencil = zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS) &&
-                                              !zink_fb_clear_first_needs_explicit(fb_clear) &&
-                                              (zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_STENCIL);
-      if (state.rts[fb->nr_cbufs].clear_color)
-         clears |= PIPE_CLEAR_DEPTH;
-      if (state.rts[fb->nr_cbufs].clear_stencil)
-         clears |= PIPE_CLEAR_STENCIL;
-      const uint64_t outputs_written = ctx->gfx_stages[PIPE_SHADER_FRAGMENT] ?
-                                       ctx->gfx_stages[PIPE_SHADER_FRAGMENT]->nir->info.outputs_written : 0;
-      bool needs_write_z = (ctx->dsa_state && ctx->dsa_state->hw_state.depth_write) ||
-                          outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH);
-      needs_write_z |= state.num_zsresolves || state.rts[fb->nr_cbufs].clear_color;
-
-      bool needs_write_s = state.rts[fb->nr_cbufs].clear_stencil || outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
-      if (!needs_write_z && (!ctx->dsa_state || !ctx->dsa_state->base.depth_enabled))
-         /* depth sample, stencil write */
-         state.rts[fb->nr_cbufs].mixed_zs = needs_write_s && zsbuf->bind_count[0];
-      else
-         /* depth write + sample */
-         state.rts[fb->nr_cbufs].mixed_zs = needs_write_z && zsbuf->bind_count[0];
-      state.rts[fb->nr_cbufs].needs_write = needs_write_z | needs_write_s;
-      state.num_rts++;
-   }
-   state.have_zsbuf = fb->zsbuf != NULL;
-   assert(clears == ctx->rp_clears_enabled);
-   state.clears = clears;
-   uint32_t hash = hash_render_pass_state(&state);
-   struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(ctx->render_pass_cache, hash,
-                                                                 &state);
-   struct zink_render_pass *rp;
-   if (entry) {
-      rp = entry->data;
-      assert(rp->state.clears == clears);
-   } else {
-      struct zink_render_pass_pipeline_state pstate;
-      pstate.samples = state.samples;
-      rp = zink_create_render_pass(screen, &state, &pstate);
-      if (!_mesa_hash_table_insert_pre_hashed(ctx->render_pass_cache, hash, &rp->state, rp))
-         return NULL;
-      bool found = false;
-      struct set_entry *entry = _mesa_set_search_or_add(&ctx->render_pass_state_cache, &pstate, &found);
-      struct zink_render_pass_pipeline_state *ppstate;
-      if (!found) {
-         entry->key = ralloc(ctx, struct zink_render_pass_pipeline_state);
-         ppstate = (void*)entry->key;
-         memcpy(ppstate, &pstate, rp_state_size(&pstate));
-         ppstate->id = ctx->render_pass_state_cache.entries;
-      }
-      ppstate = (void*)entry->key;
-      rp->pipeline_state = ppstate->id;
-   }
-   return rp;
-}
-
-static uint32_t
-hash_framebuffer_imageless(const void *key)
+void
+zink_batch_rp(struct zink_context *ctx)
 {
-   struct zink_framebuffer_state* s = (struct zink_framebuffer_state*)key;
-   return _mesa_hash_data(key, offsetof(struct zink_framebuffer_state, infos) + sizeof(s->infos[0]) * s->num_attachments);
+   if (!ctx->batch.in_rp)
+      zink_begin_render_pass(ctx);
 }
 
-static bool
-equals_framebuffer_imageless(const void *a, const void *b)
+void
+zink_batch_no_rp(struct zink_context *ctx)
 {
-   struct zink_framebuffer_state *s = (struct zink_framebuffer_state*)a;
-   return memcmp(a, b, offsetof(struct zink_framebuffer_state, infos) + sizeof(s->infos[0]) * s->num_attachments) == 0;
+   zink_end_render_pass(ctx);
+   assert(!ctx->batch.in_rp);
 }
 
-static void
-setup_framebuffer(struct zink_context *ctx)
-{
-   struct zink_screen *screen = zink_screen(ctx->base.screen);
-   struct zink_render_pass *rp = ctx->gfx_pipeline_state.render_pass;
-
-   if (ctx->gfx_pipeline_state.sample_locations_enabled && ctx->sample_locations_changed) {
-      unsigned samples = ctx->gfx_pipeline_state.rast_samples + 1;
-      unsigned idx = util_logbase2_ceil(MAX2(samples, 1));
-      VkExtent2D grid_size = screen->maxSampleLocationGridSize[idx];
- 
-      for (unsigned pixel = 0; pixel < grid_size.width * grid_size.height; pixel++) {
-         for (unsigned sample = 0; sample < samples; sample++) {
-            unsigned pixel_x = pixel % grid_size.width;
-            unsigned pixel_y = pixel / grid_size.width;
-            unsigned wi = pixel * samples + sample;
-            unsigned ri = (pixel_y * grid_size.width + pixel_x % grid_size.width);
-            ri = ri * samples + sample;
-            ctx->vk_sample_locations[wi].x = (ctx->sample_locations[ri] & 0xf) / 16.0f;
-            ctx->vk_sample_locations[wi].y = (16 - (ctx->sample_locations[ri] >> 4)) / 16.0f;
-         }
-      }
-   }
-
-   if (rp)
-      ctx->rp_changed |= ctx->rp_clears_enabled != rp->state.clears;
-   if (ctx->rp_changed)
-      rp = get_render_pass(ctx);
-
-   ctx->fb_changed |= rp != ctx->gfx_pipeline_state.render_pass;
-   if (rp->pipeline_state != ctx->gfx_pipeline_state.rp_state) {
-      ctx->gfx_pipeline_state.rp_state = rp->pipeline_state;
-      ctx->gfx_pipeline_state.dirty = true;
-   }
-
-   ctx->rp_changed = false;
-   bool has_swapchain = false;
-   for (unsigned i = 0; i < ctx->fb_state.nr_cbufs; i++) {
-      if (!ctx->fb_state.cbufs[i])
-         continue;
-      struct zink_resource *res = zink_resource(ctx->fb_state.cbufs[i]->texture);
-      if (zink_is_swapchain(res)) {
-         has_swapchain = true;
-         if (zink_kopper_acquire(ctx, res, UINT64_MAX))
-            zink_surface_swapchain_update(ctx, zink_csurface(ctx->fb_state.cbufs[i]));
-      }
-   }
-   if (has_swapchain && (ctx->swapchain_size.width || ctx->swapchain_size.height)) {
-      unsigned old_w = ctx->fb_state.width;
-      unsigned old_h = ctx->fb_state.height;
-      ctx->fb_state.width = ctx->swapchain_size.width;
-      ctx->fb_state.height = ctx->swapchain_size.height;
-      zink_kopper_fixup_depth_buffer(ctx);
-      zink_update_framebuffer_state(ctx, old_w, old_h);
-      ctx->swapchain_size.width = ctx->swapchain_size.height = 0;
-   }
-
-   if (!ctx->fb_changed)
-      return;
-
-   zink_init_framebuffer(screen, ctx->framebuffer, rp);
-   ctx->fb_changed = false;
-   ctx->gfx_pipeline_state.render_pass = rp;
-}
-
-static VkImageView
-prep_fb_attachment(struct zink_context *ctx, struct zink_surface *surf, unsigned i)
+VkImageView
+zink_prep_fb_attachment(struct zink_context *ctx, struct zink_surface *surf, unsigned i)
 {
    struct zink_resource *res;
    if (!surf || (i < ctx->fb_state.nr_cbufs && zink_use_dummy_attachments(ctx))) {
@@ -2231,141 +2026,18 @@ prep_fb_attachment(struct zink_context *ctx, struct zink_surface *surf, unsigned
    return surf->image_view;
 }
 
-static bool
-prep_fb_attachments(struct zink_context *ctx, VkImageView *att)
+static uint32_t
+hash_framebuffer_imageless(const void *key)
 {
-   const unsigned cresolve_offset = ctx->fb_state.nr_cbufs + !!ctx->fb_state.zsbuf;
-   unsigned num_resolves = 0;
-   for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
-      struct zink_surface *surf = zink_csurface(ctx->fb_state.cbufs[i]);
-      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.cbufs[i]);
-      if (surf && zink_resource(surf->base.texture)->obj != surf->obj) {
-         zink_resource_rebind(ctx, zink_resource(surf->base.texture));
-         surf = zink_csurface(ctx->fb_state.cbufs[i]);
-      }
-      if (transient) {
-         att[i] = prep_fb_attachment(ctx, transient, i);
-         att[i + cresolve_offset] = prep_fb_attachment(ctx, surf, i);
-         num_resolves++;
-      } else {
-         att[i] = prep_fb_attachment(ctx, surf, i);
-         if (!att[i])
-            /* dead swapchain */
-            return false;
-      }
-   }
-   if (ctx->fb_state.zsbuf) {
-      struct zink_surface *surf = zink_csurface(ctx->fb_state.zsbuf);
-      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.zsbuf);
-      if (transient) {
-         att[ctx->fb_state.nr_cbufs] = prep_fb_attachment(ctx, transient, ctx->fb_state.nr_cbufs);
-         att[cresolve_offset + num_resolves] = prep_fb_attachment(ctx, surf, ctx->fb_state.nr_cbufs);
-      } else {
-         att[ctx->fb_state.nr_cbufs] = prep_fb_attachment(ctx, surf, ctx->fb_state.nr_cbufs);
-      }
-   }
-   return true;
+   struct zink_framebuffer_state* s = (struct zink_framebuffer_state*)key;
+   return _mesa_hash_data(key, offsetof(struct zink_framebuffer_state, infos) + sizeof(s->infos[0]) * s->num_attachments);
 }
 
-static unsigned
-begin_render_pass(struct zink_context *ctx)
+static bool
+equals_framebuffer_imageless(const void *a, const void *b)
 {
-   struct zink_batch *batch = &ctx->batch;
-   struct pipe_framebuffer_state *fb_state = &ctx->fb_state;
-
-   VkRenderPassBeginInfo rpbi = {0};
-   rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
-   rpbi.renderPass = ctx->gfx_pipeline_state.render_pass->render_pass;
-   rpbi.renderArea.offset.x = 0;
-   rpbi.renderArea.offset.y = 0;
-   rpbi.renderArea.extent.width = fb_state->width;
-   rpbi.renderArea.extent.height = fb_state->height;
-
-   VkClearValue clears[PIPE_MAX_COLOR_BUFS + 1] = {0};
-   unsigned clear_buffers = 0;
-   uint32_t clear_validate = 0;
-   for (int i = 0; i < fb_state->nr_cbufs; i++) {
-      /* these are no-ops */
-      if (!fb_state->cbufs[i] || !zink_fb_clear_enabled(ctx, i))
-         continue;
-      /* these need actual clear calls inside the rp */
-      struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(&ctx->fb_clears[i], 0);
-      if (zink_fb_clear_needs_explicit(&ctx->fb_clears[i])) {
-         clear_buffers |= (PIPE_CLEAR_COLOR0 << i);
-         if (zink_fb_clear_count(&ctx->fb_clears[i]) < 2 ||
-             zink_fb_clear_element_needs_explicit(clear))
-            continue;
-      }
-      /* we now know there's one clear that can be done here */
-      zink_fb_clear_util_unpack_clear_color(clear, fb_state->cbufs[i]->format, (void*)&clears[i].color);
-      rpbi.clearValueCount = i + 1;
-      clear_validate |= PIPE_CLEAR_COLOR0 << i;
-      assert(ctx->framebuffer->rp->state.clears);
-   }
-   if (fb_state->zsbuf && zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS)) {
-      struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
-      struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(fb_clear, 0);
-      if (!zink_fb_clear_element_needs_explicit(clear)) {
-         clears[fb_state->nr_cbufs].depthStencil.depth = clear->zs.depth;
-         clears[fb_state->nr_cbufs].depthStencil.stencil = clear->zs.stencil;
-         rpbi.clearValueCount = fb_state->nr_cbufs + 1;
-         clear_validate |= clear->zs.bits;
-         assert(ctx->framebuffer->rp->state.clears);
-      }
-      if (zink_fb_clear_needs_explicit(fb_clear)) {
-         for (int j = !zink_fb_clear_element_needs_explicit(clear);
-              (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL && j < zink_fb_clear_count(fb_clear);
-              j++)
-            clear_buffers |= zink_fb_clear_element(fb_clear, j)->zs.bits;
-      }
-   }
-   assert(clear_validate == ctx->framebuffer->rp->state.clears);
-   rpbi.pClearValues = &clears[0];
-   rpbi.framebuffer = ctx->framebuffer->fb;
-
-   assert(ctx->gfx_pipeline_state.render_pass && ctx->framebuffer);
-
-   VkRenderPassAttachmentBeginInfo infos;
-   VkImageView att[2 * (PIPE_MAX_COLOR_BUFS + 1)];
-   infos.sType = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO;
-   infos.pNext = NULL;
-   infos.attachmentCount = ctx->framebuffer->state.num_attachments;
-   infos.pAttachments = att;
-   if (!prep_fb_attachments(ctx, att))
-      return 0;
-#ifndef NDEBUG
-   const unsigned cresolve_offset = ctx->fb_state.nr_cbufs + !!ctx->fb_state.zsbuf;
-   for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
-      if (ctx->fb_state.cbufs[i]) {
-         struct zink_surface *surf = zink_csurface(ctx->fb_state.cbufs[i]);
-         struct zink_surface *transient = zink_transient_surface(ctx->fb_state.cbufs[i]);
-         if (surf->base.format == ctx->fb_state.cbufs[i]->format) {
-            if (transient) {
-               assert(zink_resource(transient->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[i].usage);
-               assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[cresolve_offset].usage);
-            } else {
-               assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[i].usage);
-            }
-         }
-      }
-   }
-   if (ctx->fb_state.zsbuf) {
-      struct zink_surface *surf = zink_csurface(ctx->fb_state.zsbuf);
-      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.zsbuf);
-      if (transient) {
-         assert(zink_resource(transient->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[ctx->fb_state.nr_cbufs].usage);
-         assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[cresolve_offset].usage);
-      } else {
-         assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[ctx->fb_state.nr_cbufs].usage);
-      }
-   }
-#endif
-   rpbi.pNext = &infos;
-
-   VKCTX(CmdBeginRenderPass)(batch->state->cmdbuf, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
-   batch->in_rp = true;
-   ctx->new_swapchain = false;
-   return clear_buffers;
+   struct zink_framebuffer_state *s = (struct zink_framebuffer_state*)a;
+   return memcmp(a, b, offsetof(struct zink_framebuffer_state, infos) + sizeof(s->infos[0]) * s->num_attachments) == 0;
 }
 
 void
@@ -2395,68 +2067,6 @@ zink_evaluate_depth_buffer(struct pipe_context *pctx)
    zink_batch_no_rp(ctx);
 }
 
-void
-zink_begin_render_pass(struct zink_context *ctx)
-{
-   setup_framebuffer(ctx);
-   /* TODO: need replicate EXT */
-   if (ctx->framebuffer->rp->state.msaa_expand_mask) {
-      uint32_t rp_state = ctx->gfx_pipeline_state.rp_state;
-      struct zink_render_pass *rp = ctx->gfx_pipeline_state.render_pass;
-
-      u_foreach_bit(i, ctx->framebuffer->rp->state.msaa_expand_mask) {
-         struct zink_ctx_surface *csurf = (struct zink_ctx_surface*)ctx->fb_state.cbufs[i];
-         if (csurf->transient_init)
-            continue;
-         struct pipe_surface *dst_view = (struct pipe_surface*)csurf->transient;
-         assert(dst_view);
-         struct pipe_sampler_view src_templ, *src_view;
-         struct pipe_resource *src = ctx->fb_state.cbufs[i]->texture;
-         struct pipe_box dstbox;
-
-         u_box_3d(0, 0, 0, ctx->fb_state.width, ctx->fb_state.height,
-                  1 + dst_view->u.tex.last_layer - dst_view->u.tex.first_layer, &dstbox);
-
-         util_blitter_default_src_texture(ctx->blitter, &src_templ, src, ctx->fb_state.cbufs[i]->u.tex.level);
-         src_view = ctx->base.create_sampler_view(&ctx->base, src, &src_templ);
-
-         zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES);
-         util_blitter_blit_generic(ctx->blitter, dst_view, &dstbox,
-                                   src_view, &dstbox, ctx->fb_state.width, ctx->fb_state.height,
-                                   PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
-                                   false, false);
-
-         pipe_sampler_view_reference(&src_view, NULL);
-         csurf->transient_init = true;
-      }
-      ctx->fb_changed = ctx->rp_changed = false;
-      ctx->gfx_pipeline_state.rp_state = rp_state;
-      ctx->gfx_pipeline_state.render_pass = rp;
-   }
-   assert(ctx->gfx_pipeline_state.render_pass);
-   unsigned clear_buffers = begin_render_pass(ctx);
-
-   if (ctx->render_condition.query)
-      zink_start_conditional_render(ctx);
-   zink_clear_framebuffer(ctx, clear_buffers);
-}
-
-void
-zink_end_render_pass(struct zink_context *ctx)
-{
-   if (ctx->batch.in_rp) {
-      if (ctx->render_condition.query)
-         zink_stop_conditional_render(ctx);
-      VKCTX(CmdEndRenderPass)(ctx->batch.state->cmdbuf);
-      for (unsigned i = 0; i < ctx->fb_state.nr_cbufs; i++) {
-         struct zink_ctx_surface *csurf = (struct zink_ctx_surface*)ctx->fb_state.cbufs[i];
-         if (csurf)
-            csurf->transient_init = true;
-      }
-   }
-   ctx->batch.in_rp = false;
-}
-
 static void
 sync_flush(struct zink_context *ctx, struct zink_batch_state *bs)
 {
@@ -4327,11 +3937,7 @@ zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
    ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_FRAGMENT].size = sizeof(struct zink_fs_key);
    _mesa_hash_table_init(&ctx->compute_program_cache, ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
    _mesa_hash_table_init(&ctx->framebuffer_cache, ctx, hash_framebuffer_imageless, equals_framebuffer_imageless);
-   _mesa_set_init(&ctx->render_pass_state_cache, ctx, hash_rp_state, equals_rp_state);
-   ctx->render_pass_cache = _mesa_hash_table_create(NULL,
-                                                    hash_render_pass_state,
-                                                    equals_render_pass_state);
-   if (!ctx->render_pass_cache)
+   if (!zink_init_render_pass(ctx))
       goto fail;
 
    const uint32_t data[] = {0};
diff --git a/src/gallium/drivers/zink/zink_context.h b/src/gallium/drivers/zink/zink_context.h
index 5e45b2dfe99..7fbfcb38b54 100644
--- a/src/gallium/drivers/zink/zink_context.h
+++ b/src/gallium/drivers/zink/zink_context.h
@@ -422,23 +422,13 @@ void
 zink_init_vk_sample_locations(struct zink_context *ctx, VkSampleLocationsInfoEXT *loc);
 
 void
-zink_begin_render_pass(struct zink_context *ctx);
-void
-zink_end_render_pass(struct zink_context *ctx);
+zink_batch_rp(struct zink_context *ctx);
 
-static inline void
-zink_batch_rp(struct zink_context *ctx)
-{
-   if (!ctx->batch.in_rp)
-      zink_begin_render_pass(ctx);
-}
+void
+zink_batch_no_rp(struct zink_context *ctx);
 
-static inline void
-zink_batch_no_rp(struct zink_context *ctx)
-{
-   zink_end_render_pass(ctx);
-   assert(!ctx->batch.in_rp);
-}
+VkImageView
+zink_prep_fb_attachment(struct zink_context *ctx, struct zink_surface *surf, unsigned i);
 
 static inline VkPipelineStageFlags
 zink_pipeline_flags_from_pipe_stage(enum pipe_shader_type pstage)
diff --git a/src/gallium/drivers/zink/zink_render_pass.c b/src/gallium/drivers/zink/zink_render_pass.c
index ae3f9d2ba58..e01314402e0 100644
--- a/src/gallium/drivers/zink/zink_render_pass.c
+++ b/src/gallium/drivers/zink/zink_render_pass.c
@@ -21,12 +21,17 @@
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+#include "zink_context.h"
+#include "zink_framebuffer.h"
+#include "zink_kopper.h"
+#include "zink_query.h"
 #include "zink_render_pass.h"
-
+#include "zink_resource.h"
 #include "zink_screen.h"
 
 #include "util/u_memory.h"
 #include "util/u_string.h"
+#include "util/u_blitter.h"
 
 
 static VkRenderPass
@@ -264,3 +269,418 @@ zink_render_pass_attachment_get_barrier_info(const struct zink_render_pass *rp,
    *access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
    return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
 }
+
+
+static size_t
+rp_state_size(const struct zink_render_pass_pipeline_state *pstate)
+{
+   return offsetof(struct zink_render_pass_pipeline_state, attachments) +
+                   sizeof(pstate->attachments[0]) * pstate->num_attachments;
+}
+
+static uint32_t
+hash_rp_state(const void *key)
+{
+   const struct zink_render_pass_pipeline_state *s = key;
+   return _mesa_hash_data(key, rp_state_size(s));
+}
+
+static bool
+equals_rp_state(const void *a, const void *b)
+{
+   return !memcmp(a, b, rp_state_size(a));
+}
+
+static uint32_t
+hash_render_pass_state(const void *key)
+{
+   struct zink_render_pass_state* s = (struct zink_render_pass_state*)key;
+   return _mesa_hash_data(key, offsetof(struct zink_render_pass_state, rts) + sizeof(s->rts[0]) * s->num_rts);
+}
+
+static bool
+equals_render_pass_state(const void *a, const void *b)
+{
+   const struct zink_render_pass_state *s_a = a, *s_b = b;
+   if (s_a->num_rts != s_b->num_rts)
+      return false;
+   return memcmp(a, b, offsetof(struct zink_render_pass_state, rts) + sizeof(s_a->rts[0]) * s_a->num_rts) == 0;
+}
+
+static struct zink_render_pass *
+get_render_pass(struct zink_context *ctx)
+{
+   struct zink_screen *screen = zink_screen(ctx->base.screen);
+   const struct pipe_framebuffer_state *fb = &ctx->fb_state;
+   struct zink_render_pass_state state = {0};
+   uint32_t clears = 0;
+   state.swapchain_init = ctx->new_swapchain;
+   state.samples = fb->samples > 0;
+
+   u_foreach_bit(i, ctx->fbfetch_outputs)
+      state.rts[i].fbfetch = true;
+
+   for (int i = 0; i < fb->nr_cbufs; i++) {
+      struct pipe_surface *surf = fb->cbufs[i];
+      if (surf && !zink_use_dummy_attachments(ctx)) {
+         struct zink_surface *transient = zink_transient_surface(surf);
+         state.rts[i].format = zink_get_format(screen, surf->format);
+         state.rts[i].samples = MAX3(transient ? transient->base.nr_samples : 0, surf->texture->nr_samples, 1);
+         state.rts[i].clear_color = zink_fb_clear_enabled(ctx, i) && !zink_fb_clear_first_needs_explicit(&ctx->fb_clears[i]);
+         clears |= !!state.rts[i].clear_color ? PIPE_CLEAR_COLOR0 << i : 0;
+         state.rts[i].swapchain = surf->texture->bind & PIPE_BIND_DISPLAY_TARGET;
+         if (transient) {
+            state.num_cresolves++;
+            state.rts[i].resolve = true;
+            if (!state.rts[i].clear_color)
+               state.msaa_expand_mask |= BITFIELD_BIT(i);
+         }
+      } else {
+         state.rts[i].format = VK_FORMAT_R8G8B8A8_UNORM;
+         state.rts[i].samples = fb->samples;
+      }
+      state.num_rts++;
+   }
+   state.num_cbufs = fb->nr_cbufs;
+   assert(!state.num_cresolves || state.num_cbufs == state.num_cresolves);
+
+   if (fb->zsbuf) {
+      struct zink_resource *zsbuf = zink_resource(fb->zsbuf->texture);
+      struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
+      struct zink_surface *transient = zink_transient_surface(fb->zsbuf);
+      state.rts[fb->nr_cbufs].format = zsbuf->format;
+      state.rts[fb->nr_cbufs].samples = MAX3(transient ? transient->base.nr_samples : 0, fb->zsbuf->texture->nr_samples, 1);
+      if (transient) {
+         state.num_zsresolves = 1;
+         state.rts[fb->nr_cbufs].resolve = true;
+      }
+      state.rts[fb->nr_cbufs].clear_color = zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS) &&
+                                            !zink_fb_clear_first_needs_explicit(fb_clear) &&
+                                            (zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_DEPTH);
+      state.rts[fb->nr_cbufs].clear_stencil = zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS) &&
+                                              !zink_fb_clear_first_needs_explicit(fb_clear) &&
+                                              (zink_fb_clear_element(fb_clear, 0)->zs.bits & PIPE_CLEAR_STENCIL);
+      if (state.rts[fb->nr_cbufs].clear_color)
+         clears |= PIPE_CLEAR_DEPTH;
+      if (state.rts[fb->nr_cbufs].clear_stencil)
+         clears |= PIPE_CLEAR_STENCIL;
+      const uint64_t outputs_written = ctx->gfx_stages[PIPE_SHADER_FRAGMENT] ?
+                                       ctx->gfx_stages[PIPE_SHADER_FRAGMENT]->nir->info.outputs_written : 0;
+      bool needs_write_z = (ctx->dsa_state && ctx->dsa_state->hw_state.depth_write) ||
+                          outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH);
+      needs_write_z |= state.num_zsresolves || state.rts[fb->nr_cbufs].clear_color;
+
+      bool needs_write_s = state.rts[fb->nr_cbufs].clear_stencil || outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
+      if (!needs_write_z && (!ctx->dsa_state || !ctx->dsa_state->base.depth_enabled))
+         /* depth sample, stencil write */
+         state.rts[fb->nr_cbufs].mixed_zs = needs_write_s && zsbuf->bind_count[0];
+      else
+         /* depth write + sample */
+         state.rts[fb->nr_cbufs].mixed_zs = needs_write_z && zsbuf->bind_count[0];
+      state.rts[fb->nr_cbufs].needs_write = needs_write_z | needs_write_s;
+      state.num_rts++;
+   }
+   state.have_zsbuf = fb->zsbuf != NULL;
+   assert(clears == ctx->rp_clears_enabled);
+   state.clears = clears;
+   uint32_t hash = hash_render_pass_state(&state);
+   struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(ctx->render_pass_cache, hash,
+                                                                 &state);
+   struct zink_render_pass *rp;
+   if (entry) {
+      rp = entry->data;
+      assert(rp->state.clears == clears);
+   } else {
+      struct zink_render_pass_pipeline_state pstate;
+      pstate.samples = state.samples;
+      rp = zink_create_render_pass(screen, &state, &pstate);
+      if (!_mesa_hash_table_insert_pre_hashed(ctx->render_pass_cache, hash, &rp->state, rp))
+         return NULL;
+      bool found = false;
+      struct set_entry *entry = _mesa_set_search_or_add(&ctx->render_pass_state_cache, &pstate, &found);
+      struct zink_render_pass_pipeline_state *ppstate;
+      if (!found) {
+         entry->key = ralloc(ctx, struct zink_render_pass_pipeline_state);
+         ppstate = (void*)entry->key;
+         memcpy(ppstate, &pstate, rp_state_size(&pstate));
+         ppstate->id = ctx->render_pass_state_cache.entries;
+      }
+      ppstate = (void*)entry->key;
+      rp->pipeline_state = ppstate->id;
+   }
+   return rp;
+}
+
+static void
+setup_framebuffer(struct zink_context *ctx)
+{
+   struct zink_screen *screen = zink_screen(ctx->base.screen);
+   struct zink_render_pass *rp = ctx->gfx_pipeline_state.render_pass;
+
+   if (ctx->gfx_pipeline_state.sample_locations_enabled && ctx->sample_locations_changed) {
+      unsigned samples = ctx->gfx_pipeline_state.rast_samples + 1;
+      unsigned idx = util_logbase2_ceil(MAX2(samples, 1));
+      VkExtent2D grid_size = screen->maxSampleLocationGridSize[idx];
+ 
+      for (unsigned pixel = 0; pixel < grid_size.width * grid_size.height; pixel++) {
+         for (unsigned sample = 0; sample < samples; sample++) {
+            unsigned pixel_x = pixel % grid_size.width;
+            unsigned pixel_y = pixel / grid_size.width;
+            unsigned wi = pixel * samples + sample;
+            unsigned ri = (pixel_y * grid_size.width + pixel_x % grid_size.width);
+            ri = ri * samples + sample;
+            ctx->vk_sample_locations[wi].x = (ctx->sample_locations[ri] & 0xf) / 16.0f;
+            ctx->vk_sample_locations[wi].y = (16 - (ctx->sample_locations[ri] >> 4)) / 16.0f;
+         }
+      }
+   }
+
+   if (rp)
+      ctx->rp_changed |= ctx->rp_clears_enabled != rp->state.clears;
+   if (ctx->rp_changed)
+      rp = get_render_pass(ctx);
+
+   ctx->fb_changed |= rp != ctx->gfx_pipeline_state.render_pass;
+   if (rp->pipeline_state != ctx->gfx_pipeline_state.rp_state) {
+      ctx->gfx_pipeline_state.rp_state = rp->pipeline_state;
+      ctx->gfx_pipeline_state.dirty = true;
+   }
+
+   ctx->rp_changed = false;
+   bool has_swapchain = false;
+   for (unsigned i = 0; i < ctx->fb_state.nr_cbufs; i++) {
+      if (!ctx->fb_state.cbufs[i])
+         continue;
+      struct zink_resource *res = zink_resource(ctx->fb_state.cbufs[i]->texture);
+      if (zink_is_swapchain(res)) {
+         has_swapchain = true;
+         if (zink_kopper_acquire(ctx, res, UINT64_MAX))
+            zink_surface_swapchain_update(ctx, zink_csurface(ctx->fb_state.cbufs[i]));
+      }
+   }
+   if (has_swapchain && (ctx->swapchain_size.width || ctx->swapchain_size.height)) {
+      unsigned old_w = ctx->fb_state.width;
+      unsigned old_h = ctx->fb_state.height;
+      ctx->fb_state.width = ctx->swapchain_size.width;
+      ctx->fb_state.height = ctx->swapchain_size.height;
+      zink_kopper_fixup_depth_buffer(ctx);
+      zink_update_framebuffer_state(ctx, old_w, old_h);
+      ctx->swapchain_size.width = ctx->swapchain_size.height = 0;
+   }
+
+   if (!ctx->fb_changed)
+      return;
+
+   zink_init_framebuffer(screen, ctx->framebuffer, rp);
+   ctx->fb_changed = false;
+   ctx->gfx_pipeline_state.render_pass = rp;
+}
+
+static bool
+prep_fb_attachments(struct zink_context *ctx, VkImageView *att)
+{
+   const unsigned cresolve_offset = ctx->fb_state.nr_cbufs + !!ctx->fb_state.zsbuf;
+   unsigned num_resolves = 0;
+   for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
+      struct zink_surface *surf = zink_csurface(ctx->fb_state.cbufs[i]);
+      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.cbufs[i]);
+      if (surf && zink_resource(surf->base.texture)->obj != surf->obj) {
+         zink_resource_rebind(ctx, zink_resource(surf->base.texture));
+         surf = zink_csurface(ctx->fb_state.cbufs[i]);
+      }
+      if (transient) {
+         att[i] = zink_prep_fb_attachment(ctx, transient, i);
+         att[i + cresolve_offset] = zink_prep_fb_attachment(ctx, surf, i);
+         num_resolves++;
+      } else {
+         att[i] = zink_prep_fb_attachment(ctx, surf, i);
+         if (!att[i])
+            /* dead swapchain */
+            return false;
+      }
+   }
+   if (ctx->fb_state.zsbuf) {
+      struct zink_surface *surf = zink_csurface(ctx->fb_state.zsbuf);
+      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.zsbuf);
+      if (transient) {
+         att[ctx->fb_state.nr_cbufs] = zink_prep_fb_attachment(ctx, transient, ctx->fb_state.nr_cbufs);
+         att[cresolve_offset + num_resolves] = zink_prep_fb_attachment(ctx, surf, ctx->fb_state.nr_cbufs);
+      } else {
+         att[ctx->fb_state.nr_cbufs] = zink_prep_fb_attachment(ctx, surf, ctx->fb_state.nr_cbufs);
+      }
+   }
+   return true;
+}
+
+static unsigned
+begin_render_pass(struct zink_context *ctx)
+{
+   struct zink_batch *batch = &ctx->batch;
+   struct pipe_framebuffer_state *fb_state = &ctx->fb_state;
+
+   VkRenderPassBeginInfo rpbi = {0};
+   rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+   rpbi.renderPass = ctx->gfx_pipeline_state.render_pass->render_pass;
+   rpbi.renderArea.offset.x = 0;
+   rpbi.renderArea.offset.y = 0;
+   rpbi.renderArea.extent.width = fb_state->width;
+   rpbi.renderArea.extent.height = fb_state->height;
+
+   VkClearValue clears[PIPE_MAX_COLOR_BUFS + 1] = {0};
+   unsigned clear_buffers = 0;
+   uint32_t clear_validate = 0;
+   for (int i = 0; i < fb_state->nr_cbufs; i++) {
+      /* these are no-ops */
+      if (!fb_state->cbufs[i] || !zink_fb_clear_enabled(ctx, i))
+         continue;
+      /* these need actual clear calls inside the rp */
+      struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(&ctx->fb_clears[i], 0);
+      if (zink_fb_clear_needs_explicit(&ctx->fb_clears[i])) {
+         clear_buffers |= (PIPE_CLEAR_COLOR0 << i);
+         if (zink_fb_clear_count(&ctx->fb_clears[i]) < 2 ||
+             zink_fb_clear_element_needs_explicit(clear))
+            continue;
+      }
+      /* we now know there's one clear that can be done here */
+      zink_fb_clear_util_unpack_clear_color(clear, fb_state->cbufs[i]->format, (void*)&clears[i].color);
+      rpbi.clearValueCount = i + 1;
+      clear_validate |= PIPE_CLEAR_COLOR0 << i;
+      assert(ctx->framebuffer->rp->state.clears);
+   }
+   if (fb_state->zsbuf && zink_fb_clear_enabled(ctx, PIPE_MAX_COLOR_BUFS)) {
+      struct zink_framebuffer_clear *fb_clear = &ctx->fb_clears[PIPE_MAX_COLOR_BUFS];
+      struct zink_framebuffer_clear_data *clear = zink_fb_clear_element(fb_clear, 0);
+      if (!zink_fb_clear_element_needs_explicit(clear)) {
+         clears[fb_state->nr_cbufs].depthStencil.depth = clear->zs.depth;
+         clears[fb_state->nr_cbufs].depthStencil.stencil = clear->zs.stencil;
+         rpbi.clearValueCount = fb_state->nr_cbufs + 1;
+         clear_validate |= clear->zs.bits;
+         assert(ctx->framebuffer->rp->state.clears);
+      }
+      if (zink_fb_clear_needs_explicit(fb_clear)) {
+         for (int j = !zink_fb_clear_element_needs_explicit(clear);
+              (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL && j < zink_fb_clear_count(fb_clear);
+              j++)
+            clear_buffers |= zink_fb_clear_element(fb_clear, j)->zs.bits;
+      }
+   }
+   assert(clear_validate == ctx->framebuffer->rp->state.clears);
+   rpbi.pClearValues = &clears[0];
+   rpbi.framebuffer = ctx->framebuffer->fb;
+
+   assert(ctx->gfx_pipeline_state.render_pass && ctx->framebuffer);
+
+   VkRenderPassAttachmentBeginInfo infos;
+   VkImageView att[2 * (PIPE_MAX_COLOR_BUFS + 1)];
+   infos.sType = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO;
+   infos.pNext = NULL;
+   infos.attachmentCount = ctx->framebuffer->state.num_attachments;
+   infos.pAttachments = att;
+   if (!prep_fb_attachments(ctx, att))
+      return 0;
+#ifndef NDEBUG
+   const unsigned cresolve_offset = ctx->fb_state.nr_cbufs + !!ctx->fb_state.zsbuf;
+   for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
+      if (ctx->fb_state.cbufs[i]) {
+         struct zink_surface *surf = zink_csurface(ctx->fb_state.cbufs[i]);
+         struct zink_surface *transient = zink_transient_surface(ctx->fb_state.cbufs[i]);
+         if (surf->base.format == ctx->fb_state.cbufs[i]->format) {
+            if (transient) {
+               assert(zink_resource(transient->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[i].usage);
+               assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[cresolve_offset].usage);
+            } else {
+               assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[i].usage);
+            }
+         }
+      }
+   }
+   if (ctx->fb_state.zsbuf) {
+      struct zink_surface *surf = zink_csurface(ctx->fb_state.zsbuf);
+      struct zink_surface *transient = zink_transient_surface(ctx->fb_state.zsbuf);
+      if (transient) {
+         assert(zink_resource(transient->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[ctx->fb_state.nr_cbufs].usage);
+         assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[cresolve_offset].usage);
+      } else {
+         assert(zink_resource(surf->base.texture)->obj->vkusage == ctx->framebuffer->state.infos[ctx->fb_state.nr_cbufs].usage);
+      }
+   }
+#endif
+   rpbi.pNext = &infos;
+
+   VKCTX(CmdBeginRenderPass)(batch->state->cmdbuf, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
+   batch->in_rp = true;
+   ctx->new_swapchain = false;
+   return clear_buffers;
+}
+
+void
+zink_begin_render_pass(struct zink_context *ctx)
+{
+   setup_framebuffer(ctx);
+   /* TODO: need replicate EXT */
+   if (ctx->framebuffer->rp->state.msaa_expand_mask) {
+      uint32_t rp_state = ctx->gfx_pipeline_state.rp_state;
+      struct zink_render_pass *rp = ctx->gfx_pipeline_state.render_pass;
+
+      u_foreach_bit(i, ctx->framebuffer->rp->state.msaa_expand_mask) {
+         struct zink_ctx_surface *csurf = (struct zink_ctx_surface*)ctx->fb_state.cbufs[i];
+         if (csurf->transient_init)
+            continue;
+         struct pipe_surface *dst_view = (struct pipe_surface*)csurf->transient;
+         assert(dst_view);
+         struct pipe_sampler_view src_templ, *src_view;
+         struct pipe_resource *src = ctx->fb_state.cbufs[i]->texture;
+         struct pipe_box dstbox;
+
+         u_box_3d(0, 0, 0, ctx->fb_state.width, ctx->fb_state.height,
+                  1 + dst_view->u.tex.last_layer - dst_view->u.tex.first_layer, &dstbox);
+
+         util_blitter_default_src_texture(ctx->blitter, &src_templ, src, ctx->fb_state.cbufs[i]->u.tex.level);
+         src_view = ctx->base.create_sampler_view(&ctx->base, src, &src_templ);
+
+         zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES);
+         util_blitter_blit_generic(ctx->blitter, dst_view, &dstbox,
+                                   src_view, &dstbox, ctx->fb_state.width, ctx->fb_state.height,
+                                   PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
+                                   false, false);
+
+         pipe_sampler_view_reference(&src_view, NULL);
+         csurf->transient_init = true;
+      }
+      ctx->fb_changed = ctx->rp_changed = false;
+      ctx->gfx_pipeline_state.rp_state = rp_state;
+      ctx->gfx_pipeline_state.render_pass = rp;
+   }
+   assert(ctx->gfx_pipeline_state.render_pass);
+   unsigned clear_buffers = begin_render_pass(ctx);
+
+   if (ctx->render_condition.query)
+      zink_start_conditional_render(ctx);
+   zink_clear_framebuffer(ctx, clear_buffers);
+}
+
+void
+zink_end_render_pass(struct zink_context *ctx)
+{
+   if (ctx->batch.in_rp) {
+      if (ctx->render_condition.query)
+         zink_stop_conditional_render(ctx);
+      VKCTX(CmdEndRenderPass)(ctx->batch.state->cmdbuf);
+      for (unsigned i = 0; i < ctx->fb_state.nr_cbufs; i++) {
+         struct zink_ctx_surface *csurf = (struct zink_ctx_surface*)ctx->fb_state.cbufs[i];
+         if (csurf)
+            csurf->transient_init = true;
+      }
+   }
+   ctx->batch.in_rp = false;
+}
+
+bool
+zink_init_render_pass(struct zink_context *ctx)
+{
+   _mesa_set_init(&ctx->render_pass_state_cache, ctx, hash_rp_state, equals_rp_state);
+   ctx->render_pass_cache = _mesa_hash_table_create(NULL,
+                                                    hash_render_pass_state,
+                                                    equals_render_pass_state);
+   return !!ctx->render_pass_cache;
+}
diff --git a/src/gallium/drivers/zink/zink_render_pass.h b/src/gallium/drivers/zink/zink_render_pass.h
index 1c8d4ff2909..f98d066ea64 100644
--- a/src/gallium/drivers/zink/zink_render_pass.h
+++ b/src/gallium/drivers/zink/zink_render_pass.h
@@ -89,6 +89,15 @@ void
 zink_destroy_render_pass(struct zink_screen *screen,
                          struct zink_render_pass *rp);
 
+
+void
+zink_begin_render_pass(struct zink_context *ctx);
+void
+zink_end_render_pass(struct zink_context *ctx);
+
 VkImageLayout
 zink_render_pass_attachment_get_barrier_info(const struct zink_render_pass *rp, unsigned idx, VkPipelineStageFlags *pipeline, VkAccessFlags *access);
+
+bool
+zink_init_render_pass(struct zink_context *ctx);
 #endif



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