[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly, segfaults

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 6 08:20:46 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29420

--- Comment #2 from Sven Arvidsson <sa at whiz.se> 2010-08-06 08:20:46 PDT ---
A lot of GLSL errors:

ERROR: Could not create texture 'LinearDepth'
ERROR: Frame buffer 'LinearDepth' is not complete! Incomplete draw buffer!
ERROR: Failed to compile GLSL shader
'/home/sa/Downloads/RendererFeatTest/core/shaders/deferred_ssao_blur_frag.glsl'!
ERROR: Couldn't create program 'deferred_ssao_blur_frag.glsl'
ERROR: Failed to compile GLSL shader
'/home/sa/Downloads/RendererFeatTest/core/shaders/deferred_ssao_blur_frag.glsl'!
ERROR: Couldn't create program 'deferred_ssao_blur_frag.glsl'
ERROR: Could not create texture 'EdgeSmoothLinearDepth'
ERROR: Frame buffer 'EdgeSmoothLinearDepth' is not complete! Incomplete draw
buffer!
ERROR: Failed to compile GLSL shader
'/home/sa/Downloads/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl'!
ERROR: Couldn't create program 'posteffect_bloom_blur_frag.glsl'
ERROR: Failed to compile GLSL shader
'/home/sa/Downloads/RendererFeatTest/core/shaders/posteffect_bloom_blur_frag.glsl'!
ERROR: Couldn't create program 'posteffect_bloom_blur_frag.glsl'
ERROR: Failed to compile GLSL shader
'/home/sa/Downloads/RendererFeatTest/core/shaders/posteffect_radial_blur_frag.glsl'!
ERROR: Couldn't create program 'posteffect_radial_blur_frag.glsl'

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