[Mesa-dev] [PATCH] glsl2: do copy propagation to non-out call params

Eric Anholt eric at anholt.net
Fri Aug 6 14:20:40 PDT 2010

On Fri, 6 Aug 2010 16:13:48 +0200, Aras Pranckevicius <aras at unity3d.com> wrote:
> Hi,
> Attached patch improves GLSL2 copy propagation to non-out ir_call
> parameters. Seems to improve optimizations in my tests.

Applied this and the inlining fix. Thanks!
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