[Mesa-dev] [Bug 29163] [glsl2] glean/shaderAPI fail
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 6 15:40:26 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29163
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2010-08-06 15:40:26 PDT ---
This should be fixed by the following commits:
commit 8d61a23b1a1d0d4b21f0fab64f6d863a8ee3d7f1
Author: Eric Anholt <eric at anholt.net>
Date: Thu Aug 5 16:00:46 2010 -0700
glsl2: Don't assert in a couple of places when encountering sampler arrays.
Fixes glean shaderAPI.
commit 658e25987fbec3b826f500baa6d4d936b9552b13
Author: Eric Anholt <eric at anholt.net>
Date: Thu Aug 5 15:54:56 2010 -0700
ir_to_mesa: Give the expected size for _mesa_add_attribute().
Fixes a failure in glean shaderAPI.
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