[Mesa-dev] [Bug 29487] New: software offscreen renderer problem with fix
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 10 08:28:38 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29487
Summary: software offscreen renderer problem with fix
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: M.Froehlich at science-computing.de
Hi,
I have observed and found a problem with the software renderer.
The problem happens only when we use float valued 32 bit osmesa contexts.
When we have float valued render buffers the convert_color_type function in
s_span.c is not called and the
span->array->rgba
is not set to the place in the span that would be otherwise set by the
convert_color_type function.
The attached patch sets the rgba pointer to the value that matches the
semantics of the convert_color_type function but the unneeded conversion is
omitted.
The test case is in this case very deep in an application that does shader
programs with OSMesa. I was not able to construct a simple testcase that
illustrates the problem.
The patch is originally against Mesa 7.7, but still applies against todays git.
Please apply or fix appropriately
Thanks
Mathias
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