[Mesa-dev] [Bug 29537] [glsl2] texture2DLod() should not be accepted by fragment programs
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 12 14:21:57 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29537
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |All
AssignedTo|mesa-dev at lists.freedesktop. |kenneth at whitecape.org
|org |
--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2010-08-12 14:21:56 PDT ---
It is also added by GL_ARB_shader_texture_lod and by some later GLSL version.
Ken is doing some work in this area, so I'm reassigning this to him.
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