[Mesa-dev] [Bug 29537] [glsl2] texture2DLod() should not be accepted by fragment programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 12 14:21:57 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29537

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Platform|Other                       |All
         AssignedTo|mesa-dev at lists.freedesktop. |kenneth at whitecape.org
                   |org                         |

--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2010-08-12 14:21:56 PDT ---
It is also added by GL_ARB_shader_texture_lod and by some later GLSL version. 
Ken is doing some work in this area, so I'm reassigning this to him.

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