[Mesa-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 17 08:33:16 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=27265
Eric Anholt <eric at anholt.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from Eric Anholt <eric at anholt.net> 2010-08-17 08:33:17 PDT ---
With the glsl2 merge, written but not read varyings are demoted to auto, and
likely dead-code eliminated as a result. So this should be fixed now.
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