[Mesa-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 17 08:33:16 PDT 2010


Eric Anholt <eric at anholt.net> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #4 from Eric Anholt <eric at anholt.net> 2010-08-17 08:33:17 PDT ---
With the glsl2 merge, written but not read varyings are demoted to auto, and
likely dead-code eliminated as a result.  So this should be fixed now.

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