[Mesa-dev] [Bug 29601] Crash in video games in the new glsl compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 17 09:32:40 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29601
Eric Anholt <eric at anholt.net> changed:
What |Removed |Added
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Status|NEW |ASSIGNED
AssignedTo|mesa-dev at lists.freedesktop. |eric at anholt.net
|org |
--- Comment #1 from Eric Anholt <eric at anholt.net> 2010-08-17 09:32:40 PDT ---
Both run fine for me. Maybe some particular combination of graphics settings?
MESA_GLSL=dump can get you shader source to trim down to a minimal testcase to
run under glsl_compiler for debugging, since your failure is during compile.
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