[Mesa-dev] [PATCH] glsl / imports.h: fix MSVC build

Aras Pranckevicius aras at unity3d.com
Wed Aug 25 00:08:23 PDT 2010

> The strtoll() #define should be put in the imports.h file.
> Perhaps you can update your patch for today's git code.

Updated patch attached.

Aras Pranckevičius
work: http://unity3d.com
home: http://aras-p.info
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