[Mesa-dev] [Bug 29638] [glsl2]Mesa demo fpglsl render incorrectly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 25 17:33:25 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29638
Eric Anholt <eric at anholt.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
--- Comment #2 from Eric Anholt <eric at anholt.net> 2010-08-25 17:33:25 PDT ---
The demo code is broken and doesn't set its texture sampler uniforms. See
glsl-fs-sampler-numbering-* for working tests of multitexture sampling issues.
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