[Mesa-dev] [PATCH 3/3] intel: Merge identical cases in switch statement.
Brian Paul
brianp at vmware.com
Thu Aug 26 07:19:38 PDT 2010
On 08/25/2010 07:14 AM, Nick Bowler wrote:
> Signed-off-by: Nick Bowler<nbowler at draconx.ca>
> ---
> src/mesa/drivers/dri/intel/intel_fbo.c | 16 +++++-----------
> 1 files changed, 5 insertions(+), 11 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
> index 4a83886..2fdb6e4 100644
> --- a/src/mesa/drivers/dri/intel/intel_fbo.c
> +++ b/src/mesa/drivers/dri/intel/intel_fbo.c
> @@ -137,27 +137,21 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
> rb->Format = MESA_FORMAT_A8;
> rb->DataType = GL_UNSIGNED_BYTE;
> break;
> + case GL_DEPTH_COMPONENT16:
> + rb->Format = MESA_FORMAT_Z16;
> + rb->DataType = GL_UNSIGNED_SHORT;
> + break;
> case GL_STENCIL_INDEX:
> case GL_STENCIL_INDEX1_EXT:
> case GL_STENCIL_INDEX4_EXT:
> case GL_STENCIL_INDEX8_EXT:
> case GL_STENCIL_INDEX16_EXT:
> - /* alloc a depth+stencil buffer */
> - rb->Format = MESA_FORMAT_S8_Z24;
> - rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
> - break;
> - case GL_DEPTH_COMPONENT16:
> - rb->Format = MESA_FORMAT_Z16;
> - rb->DataType = GL_UNSIGNED_SHORT;
> - break;
> case GL_DEPTH_COMPONENT:
> case GL_DEPTH_COMPONENT24:
> case GL_DEPTH_COMPONENT32:
> - rb->Format = MESA_FORMAT_S8_Z24;
> - rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
> - break;
> case GL_DEPTH_STENCIL_EXT:
> case GL_DEPTH24_STENCIL8_EXT:
> + /* alloc a depth+stencil buffer */
> rb->Format = MESA_FORMAT_S8_Z24;
> rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
> break;
Committed. Thanks.
-Brian
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