[Mesa-dev] [Bug 29793] [glsl2]piglit glslparsertest_glsl2_struct-05.vert and glslparsertest_glsl2_redeclaration-02.vert fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 26 09:43:22 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29793

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Ian Romanick <idr at freedesktop.org> 2010-08-26 09:43:21 PDT ---
These failures are fixed by this patch sequence:

commit a044285e25615f2d97636fe3ba47d580c3537bc4
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Mon Aug 23 14:52:06 2010 -0700

    glsl: Move built-ins to live beyond the global scope.

    Per the GLSL 1.20 specification (presumably a clarification of 1.10).

    Also, when creating user functions, make a new ir_function that shadows the
    built-in ir_function, rather than adding new signatures.  User functions
    are supposed to hide built-ins, not overload them.

    Fixes piglit tests redeclaration-{04, 12, 14}.vert.

commit b6f15869b324ae64a00d0fe46fa3c8c62c1edb6c
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Fri Aug 20 20:04:39 2010 -0700

    glsl: Move is_built_in flag from ir_function_signature to ir_function.

    Also rename it to "is_builtin" for consistency.

    Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

commit 5d25746640ee27882b69a962459727cf924443db
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Tue Aug 24 01:45:49 2010 -0700

    glsl: Refactor variable declaration handling.

    Moving the check for an earlier variable declaration helps cleanly
    separate out the re-declaration vs. new declaration code a bit.  With
    that in place, conflicts between variable names and structure types or
    function names aren't caught by the earlier "redeclaration" error
    message, so check the return type on glsl_symbol_table::add_variable
    and issue an error there.  If one occurs, don't emit the initializer.

    Fixes redeclaration-01.vert and redeclaration-09.vert.

    Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

commit ac2376e6f51677ab321930b0200a79d1683cfbba
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Wed Aug 25 17:10:16 2010 -0700

    glsl: Don't add overloads to existing structure constructors.

    Instead, make a new ir_function and try to add it to the symbol table.

    Fixes piglit test redeclaration-08.vert.

commit e09591317b2470fe9c104606577d4e10255727c0
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Wed Aug 25 16:37:46 2010 -0700

    glsl: Remove name_declared_this_scope check when adding functions.

    Instead, rely on the symbol table's rules.

    Fixes redeclaration-02.vert.

commit e9c7ceed27f6811ad1cae46c93ce9bc3fb3668d8
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sat Aug 21 20:23:18 2010 -0700

    glsl: Use a single shared namespace in the symbol table.

    As of 1.20, variable names, function names, and structure type names all
    share a single namespace, and should conflict with one another in the
    same scope, or hide each other in nested scopes.

    However, in 1.10, variables and functions can share the same name in the
    same scope.  Structure types, however, conflict with/hide both.

    Fixes piglit tests redeclaration-06.vert, redeclaration-11.vert,
    redeclaration-19.vert, and struct-05.vert.

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