[Mesa-dev] [Bug 29822] [glsl bisected] Unigine Sanctuary v2.2: no shadows (allocation of uniforms failed)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 31 11:36:18 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29822
Eric Anholt <eric at anholt.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Eric Anholt <eric at anholt.net> 2010-08-31 11:36:18 PDT ---
commit 99f3c9caa39fbe9dfa7561c919202395720e9472
Author: Eric Anholt <eric at anholt.net>
Date: Tue Aug 31 11:16:09 2010 -0700
ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.
Fixes glsl-uniform-linking-1 and failure to link a shader in Unigine.
An alternative here would be to just ditch using _mesa_add_parameter
and build the initial params list on our own, but that would require
two walks of the list as well.
Bug #29822
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