[Mesa-dev] proper way to regenerate built-in functions?

Brian Paul brianp at vmware.com
Tue Aug 31 18:24:53 PDT 2010

I just fixed a bug in the atan() built-in function.  After editing the 
src/glsl/builtins/ir/atan file, I found that the only way to reliably 
rebuild everything was:

pushd src/glsl/; make clean; make builtins; make; popd; make

If I just did:

pushd src/glsl/; make; popd; make

I'd get runtime errors about bad IR code.

What's the proper way to regenerate everything after modifying a file 
like ir/atan?


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