[Mesa-dev] [Bug 32285] New: Check OpenGL and OpenGL ES2.0 renderer info in one process
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 9 21:19:07 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=32285
Summary: Check OpenGL and OpenGL ES2.0 renderer info in one
process
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: jammy.zhou at linaro.org
Created an attachment (id=40977)
--> (https://bugs.freedesktop.org/attachment.cgi?id=40977)
test case for get GL and GLES2 renderer in one process
Currently I am doing some experiments with mesa to check the renderer info of
underlying OpenGL and OpenGL ES2.0 drivers to decide which driver to use at
runtime. With my code attached, the renderer info for GLES2 can be got
successfully, and although the EGL and GLES2 libraries are unloaded before
creating the GLX context, glGetString(GL_RENDERER) for OpenGL still returns
NULL. After enable MESA_DEBUG, I found the error message "GL User Error:
calling GL function without a rendering context", and many warnings as "Mesa
warning: failed to remap ....". I also changed the sequence for GL and GLES2,
but got similar results. If do separately, both renderer info can be got
successfully.
And with the commit 16ee7a55ae269612263468195f2af998cb9ef695, the problem is
still there.
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