[Mesa-dev] [Bug 29186] [glsl2] fail to override built-in functions

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 30 09:00:22 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29186

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> 2010-07-30 09:00:21 PDT ---
idr fixed this with his linker changes - probably in d5be2acae (linker: Link
built-in functions instead of including them in every shader). 
CorrectBuiltInOveride.frag now passes on Ironlake.

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