[Mesa-dev] GL_ARB_shader_texture_lod anyone looked?

Dave Airlie airlied at gmail.com
Fri Jun 4 23:39:03 PDT 2010


I was just diffing fglrx and r300g output for my rv530 and this was on the list.

I'm wondering what we would need for this? does TGSI have the
necessary bits? I assume there would be a bit of work in the GLSL
compiler also.

Dave.


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