[Mesa-dev] [Bug 28415] New: Poor "direct rendering" choice with network GLX connection on DRI hardware
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 6 21:07:54 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=28415
Summary: Poor "direct rendering" choice with network GLX
connection on DRI hardware
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: GLX
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: andy at plausible.org
I hit a performance issue playing with Mesa running in a kvm guest (MeeGo 1.0,
as it happens). TCP connections to the X server in the outer host were showing
very slow performance, and seemed to be highly fill limited on the VM where
they were not on the host (obviously transport bandwidth shouldn't change fill
rate for the same geometry), even on applications like glxgears which should be
almost identically performant.
Hacking at the glxgears source to set the "direct" parameter to FALSE restored
the performance characteristics I expected.
My guess as to what is happening here is that the presence of DRI drivers in
the both the guest OS and the target X server is fooling Mesa into interpreting
the "direct" parameter as possible, even when the server is on the other side
of a TCP socket and "direct" rendering must take a software path.
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