[Mesa-dev] r300 poke magical go faster register
Tom Morton
tomm at riseup.net
Sun Jun 20 06:01:51 PDT 2010
On 20/06/10 13:48, Marek Olšák wrote:
> On Sun, Jun 20, 2010 at 2:37 PM, Tom Morton <tomm at riseup.net
> <mailto:tomm at riseup.net>> wrote:
>
> is this a good idea?
>
>
> Yes, but only for non-indexed vertices.
>
> -Marek
Hm. I wonder how the worst case of indices referencing vertices in more
or less random order performs with this patch.
However, in my case my terrain engine, which uses indexed vertices, gets
a massive performance boost from this. I suspect fglrx 9.2 used to do
this also, since it gave similar results on the vertexrate test.
--
Tom
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