[Mesa-dev] [RFC] mapi: a generic dispatcher to be used by OpenVG (and OpenGL)
Jakob Bornecrantz
wallbraker at gmail.com
Wed May 5 07:43:58 PDT 2010
On Wed, May 5, 2010 at 3:34 PM, Chia-I Wu <olvaffe at gmail.com> wrote:
> On Wed, May 5, 2010 at 6:04 PM, Keith Whitwell <keithw at vmware.com> wrote:
>> On Tue, 2010-05-04 at 22:48 -0700, Chia-I Wu wrote:
>>> 2010/5/2 Chia-I Wu <olvaffe at gmail.com>:
>>> > I've been working on and off for a while on a dispatcher builder called mapi
>>> > (multiple-api, in contrary to gl-api). The code is available at
>>> >
>>> > http://cgit.freedesktop.org/~olv/mesa/log/?h=mapi
>>> >
>>> > The motivation is to build a dispatcher for OpenVG. I will give an overview
>>> > for mapi in this mail, and see if it could be merged and how.
>>> I've rebased the branch onto current master and pushed it here
>>>
>>> http://cgit.freedesktop.org/~olv/mesa/log/?h=mapi-rebased
>>>
>>> mapi was discussed in my last mail. Of the 8 commits, the first three cleans
>>> up glapi. They were not discussed yet.
>>>
>>> So, briefly,
>>>
>>> glapi: Move assembly dispatchers back into glapi/.
>>> - move <ARCH>/glapi-<ARCH>.S to glapi/glapi-<ARCH>.S in preparation for the
>>> next commit
>>>
>>> glapi: Move to src/mapi/.
>>> - move glapi (core mesa and es overlay) to src/mapi/{glapi,es1api,es2api}
>>> - update the Makefile rules to build and use the new directories
>>>
>>> mapi: Add mapi and share the code with glapi.
>>> - add mapi utility functions that are actually glapi.c, glapi_execmem.c, and
>>> glthread.c, with dependency on core mesa removed.
>>> - update glapi to use mapi utility functions.
>>>
>>> The changes pave the way for the following 5 commits that add mapi and OpenVG
>>> dispatcher.
>>>
>>> The branch is compile tested with linux-debug, autoconf, and scons. I've also
>>> tested it with autoconf on x86 and x86-64. I would like to merge it late
>>> Thursday (U.S. time), if there is no objection.
>> This is looking pretty good to me.
>> Is there now some additional work that can be done to restrict the
>> visibility of the new vegaXyz() functions, or is that handled in some
>> way I missed?
> You meant in the final shared library? They are hidden when
> -fvisibility=hidden is given. It is the default with autoconf. It
> doesn't seem to be the case with scons, but I think scons should be
> fixed. The option should be safe now that autoconf has it for several
> months.
>
> Following the merge, I would like to move vegaXyz functions out of
> libOpenVG.so and distribute them with EGL drivers. Same to OpenGL ES.
> That should solve the issue that st/egl and client APIs disagree on
> the version of Gallium used. It also allows st/egl to support OpenGL
> with non-st/glx libGL.so.
I have started work on a libEGL dispatcher I turned the EGL api into
xml files and figured out how do deal some of the more trickier parts
of the API.
Cheers Jakob.
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