[Mesa-dev] Mesa (master): mesa/st: Fill in native program limits.

Xavier Chantry chantry.xavier at gmail.com
Thu May 6 09:14:43 PDT 2010


> On Tue, 2010-05-04 at 07:41 -0700, Jose Fonseca wrote:
>> Module: Mesa
>> Branch: master
>> Commit: dad962bafe8ffd7fdb35c28cfb8bbd5a297c8083
>> URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dad962bafe8ffd7fdb35c28cfb8bbd5a297c8083
>>
>> Author: José Fonseca <jfonseca at vmware.com>
>> Date:   Tue May  4 15:41:19 2010 +0100
>>
>> mesa/st: Fill in native program limits.
>>
>> In the lack of more fine grained capabilities in Gallium, assume that if
>> the pipe driver supports GLSL then native limits match Mesa software
>> limits.
>> (cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c)
>>

This also broke shaders/fp-long-alu on nv50g , do drivers need to be
adjusted after that commit ?

Max (native) ALU instructions: 16384
Testing: alu_depth = 1
Testing: alu_depth = 2
Testing: alu_depth = 3
Testing: alu_depth = 4
Testing: alu_depth = 5
Testing: alu_depth = 6
Testing: alu_depth = 7
Testing: alu_depth = 8
Testing: alu_depth = 11
Testing: alu_depth = 17
Testing: alu_depth = 29
Testing: alu_depth = 53
Testing: alu_depth = 101
Testing: alu_depth = 197
Testing: alu_depth = 389
Testing: alu_depth = 773
Testing: alu_depth = 1541
Testing: alu_depth = 3077
Probe at (16,16)
  Expected: 0.312500 0.000000 0.750000 0.000000
  Observed: 0.000000 0.000000 0.000000 0.000000
Failure in alu_depth = 3077
PIGLIT: {'result': 'fail' }


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