[Mesa-dev] [Bug 28110] glMultiDrawElements doesn't draw right
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 14 13:02:28 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=28110
--- Comment #2 from Clinton Stimpson <clinton at elemtech.com> 2010-05-14 13:02:28 PDT ---
Created an attachment (id=35658)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35658)
testcase
I've attached a simple test case. It doesn't draw correctly with Mesa, but
does draw correctly with nVidia's libGL.
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