[Mesa-dev] [Bug 28130] Mesa 7.8.1 drawing error

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun May 16 08:53:45 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=28130

Pierre Willenbrock <pierre at pirsoft.de> changed:

           What    |Removed                     |Added
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                 CC|                            |pierre at pirsoft.de

--- Comment #5 from Pierre Willenbrock <pierre at pirsoft.de> 2010-05-16 08:53:44 PDT ---
The GL_LINE_LOOPs around the 5461st and 10921st vertex are closed prematurely
after the aforementioned vertices. You can change all other GL_LINE_LOOPS to
GL_LINE_STRIPS without changing the extra lines(Obviously, you will be missing
some closing lines). Moving the 5461st and 10921st vertex and the first ones of
the given LOOP around confirms that the extra lines is between these vertices. 

Looks like the vertices are collected before drawing and then the primitives
are incorrectly split leaving at least one GL_LINE_LOOP where there should be
two GL_LINE_STRIPS. I could not find the code responsible for this.

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