[Mesa-dev] Enable HW GenerateMipmap for radeon v2
Alex Deucher
alexdeucher at gmail.com
Wed May 26 15:23:07 PDT 2010
On Tue, May 25, 2010 at 12:52 PM, Maciej Cencora <m.cencora at gmail.com> wrote:
> Dnia wtorek 25 maja 2010 o 07:10:18 Will Dyson napisał(a):
>> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
>> playability of some games, such as FlightGear and the recently GPL'd game
>> Lugaru.
>>
>> FlightGear still generates many fallbacks due to Alpha-only textures, but
>> only at startup time.
>>
>> V2:
>> Address comments from Maciej Cencora <m.cencora at gmail.com>.
>> Fixed meta.h inclusion.
>> Added comment where MaxLevel test is changed. Reword other comments.
>> Provide an upper bound check for the image level.
>> Don't gratuitiously move code around.
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
> For the series:
>
> Signed-off-by: Maciej Cencora <m.cencora at gmail.com>
I've gone ahead and pushed the series. Thanks!
Alex
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