[Mesa-dev] [Bug 31284] [glsl2] fail to link shaders for uniform arrays in vertex and uniform shaders
bugzilla-daemon at freedesktop.org
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Mon Nov 1 01:22:17 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=31284
--- Comment #1 from zhao jian <jian.j.zhao at intel.com> 2010-11-01 01:22:15 PDT ---
Created an attachment (id=39943)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39943)
glsl uniform array in vertext and fragment shader
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