[Mesa-dev] [PATCH] gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Marek Olšák
maraeo at gmail.com
Wed Nov 10 12:29:44 PST 2010
Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing
of temps, inputs, outputs, and consts (FS-only) or the hw support is so
limited that we cannot use it.
This should make r300g and possibly nvfx more feature complete.
Signed-off-by: Marek Olšák <maraeo at gmail.com>
---
src/gallium/include/pipe/p_defines.h | 5 +++++
src/mesa/state_tracker/st_extensions.c | 9 +++++++++
2 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 53f7b60..6cca301 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -483,7 +483,12 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_TEMPS,
PIPE_SHADER_CAP_MAX_ADDRS,
PIPE_SHADER_CAP_MAX_PREDS,
+ /* boolean caps */
PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED,
+ PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_CONST_ADDR,
};
/**
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 2720f44..1327491 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -175,6 +175,15 @@ void st_init_limits(struct st_context *st)
options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
+ options->EmitNoIndirectInput = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
+ options->EmitNoIndirectOutput = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR);
+ options->EmitNoIndirectTemp = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR);
+ options->EmitNoIndirectUniform = !screen->get_shader_param(screen, i,
+ PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
+
if(options->EmitNoLoops)
options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
}
--
1.7.0.4
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