[Mesa-dev] [Bug 30261] [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Nov 14 18:03:25 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30261
Gordon Jin <gordon.jin at intel.com> changed:
What |Removed |Added
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AssignedTo|mesa-dev at lists.freedesktop. |idr at freedesktop.org
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--- Comment #1 from Gordon Jin <gordon.jin at intel.com> 2010-11-14 18:03:25 PST ---
Ian, can you review this?
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