[Mesa-dev] [Bug 31643] New: Heroes of Newerth - Units and buildings (all animations) became invisible

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Nov 15 16:22:57 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=31643

           Summary: Heroes of Newerth - Units and buildings (all
                    animations) became invisible
           Product: Mesa
           Version: 7.9
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: critical
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: ilcontegis at libero.it


Hello there I have the following issue.

I passed from debian sid (mesa 7.7) to ubuntu 10.10 64bit (mesa 7.9dev)
I own a Vaio TT with an integrated intel card.

direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20100330 DEVELOPMENT 
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, 
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset
Integrated Graphics Controller (rev 07)
Linux teo-vaio 2.6.35-22-generic #33-Ubuntu SMP Sun Sep 19 20:32:27 UTC 2010
x86_64 GNU/Linux

Here a photo of the bug to clearly show that all the animations became
invisible:
http://i55.tinypic.com/ofu5qe.png

I never had any issues since the game went out, so I guess there has been a
regression or a bug in the latest versions of mesa (also the 7.10 git has the
same issue).

I already tried to reinstall ubuntu, reinstall the game, update the kernel, the
intel driver and mesa to the latest version available, all without success.
I hope you can understand what this bug is.
Regards

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