[Mesa-dev] glTexImage3D GL_INVALID_VALUE on 512x128

Török Edwin edwintorok at gmail.com
Wed Nov 17 14:08:37 PST 2010


Hi,

Thought I'd do a Bugle trace to see if it logs any errors that could
cause f.d.o bug #31667.

I've seen just these two:
glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 512, 128, 16,
0, GL_RGBA, GL_UNSIGNED_BYTE, 0x1af93cf0 - 
^[NOTICE] showerror.gl:  GL_INVALID_VALUE in glTexImage3D

glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 512, 128, 16, 0, GL_RGBA,
GL_UNSIGNED_BYTE, 0x1cd22480
^[NOTICE] showerror.gl:  GL_INVALID_VALUE in glTexImage3D

Is 512x128 an invalid size for r600c/r600g?

I tried using gldb-gui, but it crashes when trying to retrieve the
states. Is it supposed to work with r600c or r600g?

Best regards,
--Edwin



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