[Mesa-dev] [PATCH] st/mesa: fix texture border color for RED and RG base formats
Marek Olšák
maraeo at gmail.com
Sun Nov 28 21:16:52 PST 2010
The spec says the border color should be consistent with the internal
format.
---
src/mesa/state_tracker/st_atom_sampler.c | 12 ++++++++++++
1 files changed, 12 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index f147d76..b67068d 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -121,6 +121,18 @@ static void
xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
{
switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
case GL_RGB:
colorOut[0] = colorIn[0];
colorOut[1] = colorIn[1];
--
1.7.0.4
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