[Mesa-dev] VMWGFX fragment shader 2.0 support

Peter Hanzel hanzelpeter at gmail.com
Mon Nov 29 05:38:28 PST 2010


Hello.

I have tested Mesa/Compiz on my notebook with Intel X3100 graphics card and it worked just fine.
But I have problem running it on my desktop which has only Intel Q33 graphics card.
After searching in source code I have found that vmwgfx mesa code supports only fragment(pixel) shader version 3.0.
Unfortenatelly Intel Q33 supports only version 2.0. That's the reason why it is not working.

How are the plans about this issue? Or will be pixelshader 2.0 support ever added?

Thanks.


Peter Hanzel, Senior Software Engineer

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