[Mesa-dev] Shading language extension

Brian Paul brianp at vmware.com
Mon Oct 18 11:14:12 PDT 2010


On 10/18/2010 11:43 AM, Ian Romanick wrote:
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> There are a number of shading language extension currently in Mesa or
> soon to be in Mesa that don't have any driver dependent parts.  Would
> anyone object to having these extensions be enabled automatically when
> GLSL is enabled?
>
> The list that I'm think of is:
>
>   - GL_ARB_explicit_attrib_location (now)
>   - GL_EXT_separate_shader_objects (very soon)
>   - GL_AMD_conservative_depth (soon)
>   - GL_ARB_shading_language_include (eventually)
>
> There are a couple other extensions in progress that will probably be
> added to this list once they are released.

Sounds good.

-Brian



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