[Mesa-dev] [Bug 31101] New: [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 25 12:01:05 PDT 2010


           Summary: [glsl2] abort() in
                    ir_validate::visit_enter(ir_assignment *ir)
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: fredrik at kde.org

The GLSL compiler aborts when validating the IR for this shader:

void main()
    vec2 var;
    gl_FragColor = vec4(var, vec2(1.0));

Debug output:

Assignment count of LHS write mask channels enabled not
matching RHS vector size (2 LHS, 1 RHS).
(assign (constant bool (1)) (zw) (var_ref vec_ctor at 0x9ed8ad0)  (constant float
(1.000000)) )

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the mesa-dev mailing list