[Mesa-dev] [Bug 31104] Savage 2 characters severely distorted!

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 25 14:25:28 PDT 2010


--- Comment #6 from Brian Paul <brianp at vmware.com> 2010-10-25 14:25:28 PDT ---
Having seen this kind of thing in the past, my guess is it's a bug in the
vertex shader's handling of indirect addressing into the constant buffer to get
skinning parameters.

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